a data structure to describe one step in the construction of a matrix. To facilitate parsing of complicated matrix constructors and the recursion implicit in the block structure, we distinguish the following types: 1 - BaseMatrix 2 - several types of Elements (e.g., constant, var reference, etc.) 3 - Transformation 4 - MatrixBlocks 5 - MatrixBlock 6 - OSMatrix Most of the logic of this representation is derived from the OSnLNode class. More...
#include <OSMatrix.h>
Public Member Functions | |
MatrixConstructor () | |
constructor More... | |
virtual | ~MatrixConstructor () |
destructor More... | |
![]() | |
MatrixNode () | |
default constructor More... | |
virtual | ~MatrixNode () |
destructor More... | |
virtual ENUM_MATRIX_CONSTRUCTOR_TYPE | getNodeType () |
virtual ENUM_MATRIX_TYPE | getMatrixType ()=0 |
virtual std::string | getNodeName ()=0 |
virtual std::string | getMatrixNodeInXML ()=0 |
std::vector< MatrixNode * > | getPrefixFromNodeTree () |
std::vector< MatrixNode * > | preOrderMatrixNodeTraversal (std::vector< MatrixNode * > *prefixVector) |
std::vector< MatrixNode * > | getPostfixFromNodeTree () |
std::vector< MatrixNode * > | postOrderMatrixNodeTraversal (std::vector< MatrixNode * > *postfixVector) |
virtual MatrixNode * | cloneMatrixNode ()=0 |
virtual bool | alignsOnBlockBoundary (int firstRow, int firstColumn, int nRows, int nCols)=0 |
Check whether a submatrix aligns with the block partition of a matrix or block or other constructor. More... | |
virtual bool | IsEqual (MatrixNode *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (MatrixNode *that) |
A function to make a deep copy of an instance of this class. More... | |
Additional Inherited Members | |
![]() | |
ENUM_MATRIX_TYPE | matrixType |
matrixType tracks the type of elements contained in this MatrixNode, which may be useful in solver selection For an enumeration of the possible types see OSParameters.h More... | |
ENUM_MATRIX_CONSTRUCTOR_TYPE | nType |
nType is a unique integer assigned to each type of matrix node (see OSParameters.h) More... | |
unsigned int | inumberOfChildren |
inumberOfChildren is the number of MatrixNode child elements For the matrix types (OSMatrix and MatrixBlock) this number is not fixed and is temporarily set to 0 More... | |
MatrixNode ** | m_mChildren |
m_mChildren holds all the children, that is, nodes used in the definition or construction of the current node. More... | |
a data structure to describe one step in the construction of a matrix. To facilitate parsing of complicated matrix constructors and the recursion implicit in the block structure, we distinguish the following types: 1 - BaseMatrix 2 - several types of Elements (e.g., constant, var reference, etc.) 3 - Transformation 4 - MatrixBlocks 5 - MatrixBlock 6 - OSMatrix Most of the logic of this representation is derived from the OSnLNode class.
Definition at line 209 of file OSMatrix.h.
MatrixConstructor::MatrixConstructor | ( | ) |
constructor
-------— Methods for class MatrixConstructor -------—
Definition at line 145 of file OSMatrix.cpp.
|
virtual |
destructor
Definition at line 152 of file OSMatrix.cpp.