9 #ifndef BonRandomChoice_H
10 #define BonRandomChoice_H
12 #include "OsiChooseVariable.hpp"
13 #include "OsiSolverInterface.hpp"
25 OsiChooseVariable(solver){
30 OsiChooseVariable(other){
35 OsiChooseVariable::operator=(rhs);
40 virtual OsiChooseVariable *
clone()
const{
50 virtual int setupList(OsiBranchingInformation * info,
bool initialize);
53 OsiBranchingInformation * info,
55 if(numberUnsatisfied_){
56 int chosen = (int) (floor(CoinDrand48() * (numberUnsatisfied_)));
57 bestObjectIndex_ = list_[chosen];
58 bestWhichWay_ = solver->object(bestObjectIndex_)->whichWay();
59 firstForcedObjectIndex_ = -1;
60 firstForcedWhichWay_ =-1;
BonRandomChoice()
Default constructor.
BonRandomChoice & operator=(const BonRandomChoice &rhs)
virtual ~BonRandomChoice()
Destructor.
BonRandomChoice(const OsiSolverInterface *solver)
virtual int setupList(OsiBranchingInformation *info, bool initialize)
Own version of setupList since Osi version is broken and what we want to do here is anyway much simpl...
virtual OsiChooseVariable * clone() const
BonRandomChoice(const BonRandomChoice &other)
virtual int chooseVariable(OsiSolverInterface *solver, OsiBranchingInformation *info, bool fixVariables)