Simple branching object for an integer variable. More...
#include <OsiBranchingObject.hpp>
Public Member Functions | |
OsiIntegerBranchingObject () | |
Default constructor. More... | |
OsiIntegerBranchingObject (OsiSolverInterface *solver, const OsiSimpleInteger *originalObject, int way, double value) | |
Create a standard floor/ceiling branch object. More... | |
OsiIntegerBranchingObject (OsiSolverInterface *solver, const OsiSimpleInteger *originalObject, int way, double value, double downUpperBound, double upLowerBound) | |
Create a standard floor/ceiling branch object. More... | |
OsiIntegerBranchingObject (const OsiIntegerBranchingObject &) | |
Copy constructor. More... | |
OsiIntegerBranchingObject & | operator= (const OsiIntegerBranchingObject &rhs) |
Assignment operator. More... | |
virtual OsiBranchingObject * | clone () const |
Clone. More... | |
virtual | ~OsiIntegerBranchingObject () |
Destructor. More... | |
virtual double | branch (OsiSolverInterface *solver) |
Sets the bounds for the variable according to the current arm of the branch and advances the object state to the next arm. More... | |
virtual void | print (const OsiSolverInterface *solver=NULL) |
Print something about branch - only if log level high. More... | |
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OsiTwoWayBranchingObject () | |
Default constructor. More... | |
OsiTwoWayBranchingObject (OsiSolverInterface *solver, const OsiObject *originalObject, int way, double value) | |
Create a standard tw0-way branch object. More... | |
OsiTwoWayBranchingObject (const OsiTwoWayBranchingObject &) | |
Copy constructor. More... | |
OsiTwoWayBranchingObject & | operator= (const OsiTwoWayBranchingObject &rhs) |
Assignment operator. More... | |
virtual | ~OsiTwoWayBranchingObject () |
Destructor. More... | |
int | firstBranch () const |
int | way () const |
Way returns -1 on down +1 on up. More... | |
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OsiBranchingObject () | |
Default Constructor. More... | |
OsiBranchingObject (OsiSolverInterface *solver, double value) | |
Constructor. More... | |
OsiBranchingObject (const OsiBranchingObject &) | |
Copy constructor. More... | |
OsiBranchingObject & | operator= (const OsiBranchingObject &rhs) |
Assignment operator. More... | |
virtual | ~OsiBranchingObject () |
Destructor. More... | |
int | numberBranches () const |
The number of branch arms created for this branching object. More... | |
int | numberBranchesLeft () const |
The number of branch arms left for this branching object. More... | |
void | incrementNumberBranchesLeft () |
Increment the number of branch arms left for this branching object. More... | |
void | setNumberBranchesLeft (int) |
Set the number of branch arms left for this branching object Just for forcing. More... | |
void | decrementNumberBranchesLeft () |
Decrement the number of branch arms left for this branching object. More... | |
virtual double | branch () |
Execute the actions required to branch, as specified by the current state of the branching object, and advance the object's state. More... | |
virtual bool | boundBranch () const |
Return true if branch should fix variables. More... | |
int | branchIndex () const |
Get the state of the branching object This is just the branch index. More... | |
void | setBranchingIndex (int branchIndex) |
Set the state of the branching object. More... | |
double | value () const |
Current value. More... | |
const OsiObject * | originalObject () const |
Return pointer back to object which created. More... | |
void | setOriginalObject (const OsiObject *object) |
Set pointer back to object which created. More... | |
virtual void | checkIsCutoff (double) |
Double checks in case node can change its mind! Returns objective value Can change objective etc. More... | |
int | columnNumber () const |
For debug. More... | |
virtual void | print (const OsiSolverInterface *=NULL) const |
Print something about branch - only if log level high. More... | |
Protected Attributes | |
double | down_ [2] |
Lower [0] and upper [1] bounds for the down arm (way_ = -1) More... | |
double | up_ [2] |
Lower [0] and upper [1] bounds for the up arm (way_ = 1) More... | |
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int | firstBranch_ |
Which way was first branch -1 = down, +1 = up. More... | |
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double | value_ |
Current value - has some meaning about branch. More... | |
const OsiObject * | originalObject_ |
Pointer back to object which created. More... | |
int | numberBranches_ |
Number of branches. More... | |
short | branchIndex_ |
The state of the branching object. More... | |
Simple branching object for an integer variable.
This object can specify a two-way branch on an integer variable. For each arm of the branch, the upper and lower bounds on the variable can be independently specified. 0 -> down, 1-> up.
Definition at line 607 of file OsiBranchingObject.hpp.
OsiIntegerBranchingObject::OsiIntegerBranchingObject | ( | ) |
Default constructor.
OsiIntegerBranchingObject::OsiIntegerBranchingObject | ( | OsiSolverInterface * | solver, |
const OsiSimpleInteger * | originalObject, | ||
int | way, | ||
double | value | ||
) |
Create a standard floor/ceiling branch object.
Specifies a simple two-way branch. Let value
= x*. One arm of the branch will be lb <= x <= floor(x*), the other ceil(x*) <= x <= ub. Specify way = -1 to set the object state to perform the down arm first, way = 1 for the up arm.
OsiIntegerBranchingObject::OsiIntegerBranchingObject | ( | OsiSolverInterface * | solver, |
const OsiSimpleInteger * | originalObject, | ||
int | way, | ||
double | value, | ||
double | downUpperBound, | ||
double | upLowerBound | ||
) |
Create a standard floor/ceiling branch object.
Specifies a simple two-way branch in a more flexible way. One arm of the branch will be lb <= x <= downUpperBound, the other upLowerBound <= x <= ub. Specify way = -1 to set the object state to perform the down arm first, way = 1 for the up arm.
OsiIntegerBranchingObject::OsiIntegerBranchingObject | ( | const OsiIntegerBranchingObject & | ) |
Copy constructor.
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virtual |
Destructor.
OsiIntegerBranchingObject& OsiIntegerBranchingObject::operator= | ( | const OsiIntegerBranchingObject & | rhs | ) |
Assignment operator.
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virtual |
Clone.
Implements OsiBranchingObject.
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virtual |
Sets the bounds for the variable according to the current arm of the branch and advances the object state to the next arm.
state. Returns change in guessed objective on next branch
Implements OsiTwoWayBranchingObject.
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virtual |
Print something about branch - only if log level high.
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protected |
Lower [0] and upper [1] bounds for the down arm (way_ = -1)
Definition at line 661 of file OsiBranchingObject.hpp.
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protected |
Lower [0] and upper [1] bounds for the up arm (way_ = 1)
Definition at line 663 of file OsiBranchingObject.hpp.