Define a single integer class. More...
#include <OsiBranchingObject.hpp>
Public Member Functions | |
OsiSimpleInteger () | |
Default Constructor. More... | |
OsiSimpleInteger (const OsiSolverInterface *solver, int iColumn) | |
Useful constructor - passed solver index. More... | |
OsiSimpleInteger (int iColumn, double lower, double upper) | |
Useful constructor - passed solver index and original bounds. More... | |
OsiSimpleInteger (const OsiSimpleInteger &) | |
Copy constructor. More... | |
virtual OsiObject * | clone () const |
Clone. More... | |
OsiSimpleInteger & | operator= (const OsiSimpleInteger &rhs) |
Assignment operator. More... | |
virtual | ~OsiSimpleInteger () |
Destructor. More... | |
virtual double | infeasibility (const OsiBranchingInformation *info, int &whichWay) const |
Infeasibility - large is 0.5. More... | |
virtual double | feasibleRegion (OsiSolverInterface *solver, const OsiBranchingInformation *info) const |
Set bounds to fix the variable at the current (integer) value. More... | |
virtual OsiBranchingObject * | createBranch (OsiSolverInterface *solver, const OsiBranchingInformation *info, int way) const |
Creates a branching object. More... | |
void | setColumnNumber (int value) |
Set solver column number. More... | |
virtual int | columnNumber () const |
Column number if single column object -1 otherwise, so returns >= 0 Used by heuristics. More... | |
double | originalLowerBound () const |
Original bounds. More... | |
void | setOriginalLowerBound (double value) |
double | originalUpperBound () const |
void | setOriginalUpperBound (double value) |
virtual void | resetBounds (const OsiSolverInterface *solver) |
Reset variable bounds to their original values. More... | |
virtual void | resetSequenceEtc (int numberColumns, const int *originalColumns) |
Change column numbers after preprocessing. More... | |
virtual double | upEstimate () const |
Return "up" estimate (default 1.0e-5) More... | |
virtual double | downEstimate () const |
Return "down" estimate (default 1.0e-5) More... | |
virtual bool | canHandleShadowPrices () const |
Return true if knows how to deal with Pseudo Shadow Prices. More... | |
![]() | |
OsiObject2 () | |
Default Constructor. More... | |
OsiObject2 (const OsiObject2 &) | |
Copy constructor. More... | |
OsiObject2 & | operator= (const OsiObject2 &rhs) |
Assignment operator. More... | |
virtual | ~OsiObject2 () |
Destructor. More... | |
void | setPreferredWay (int value) |
Set preferred way of branching - -1 off, 0 down, 1 up (for 2-way) More... | |
virtual int | preferredWay () const |
Get preferred way of branching - -1 off, 0 down, 1 up (for 2-way) More... | |
![]() | |
OsiObject () | |
Default Constructor. More... | |
OsiObject (const OsiObject &) | |
Copy constructor. More... | |
OsiObject & | operator= (const OsiObject &rhs) |
Assignment operator. More... | |
virtual | ~OsiObject () |
Destructor. More... | |
double | infeasibility (const OsiSolverInterface *solver, int &whichWay) const |
Infeasibility of the object. More... | |
virtual double | checkInfeasibility (const OsiBranchingInformation *info) const |
virtual double | feasibleRegion (OsiSolverInterface *solver) const |
For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. More... | |
virtual bool | canDoHeuristics () const |
Return true if object can take part in normal heuristics. More... | |
virtual bool | canMoveToNearest () const |
Return true if object can take part in move to nearest heuristic. More... | |
int | priority () const |
Return Priority - note 1 is highest priority. More... | |
void | setPriority (int priority) |
Set priority. More... | |
virtual bool | boundBranch () const |
Return true if branch should only bound variables. More... | |
int | numberWays () const |
Return maximum number of ways branch may have. More... | |
void | setNumberWays (int numberWays) |
Set maximum number of ways branch may have. More... | |
void | setWhichWay (int way) |
Return preferred way to branch. More... | |
int | whichWay () const |
Return current preferred way to branch. More... | |
double | infeasibility () const |
Return infeasibility. More... | |
virtual void | updateBefore (const OsiObject *) |
Updates stuff like pseudocosts before threads. More... | |
virtual void | updateAfter (const OsiObject *, const OsiObject *) |
Updates stuff like pseudocosts after threads finished. More... | |
Protected Attributes | |
double | originalLower_ |
data Original lower bound More... | |
double | originalUpper_ |
Original upper bound. More... | |
int | columnNumber_ |
Column number in solver. More... | |
![]() | |
int | preferredWay_ |
Preferred way of branching - -1 off, 0 down, 1 up (for 2-way) More... | |
double | otherInfeasibility_ |
"Infeasibility" on other way More... | |
![]() | |
double | infeasibility_ |
data More... | |
short | whichWay_ |
Computed preferred way to branch. More... | |
short | numberWays_ |
Maximum number of ways on branch. More... | |
int | priority_ |
Priority. More... | |
Define a single integer class.
Definition at line 511 of file OsiBranchingObject.hpp.
OsiSimpleInteger::OsiSimpleInteger | ( | ) |
Default Constructor.
OsiSimpleInteger::OsiSimpleInteger | ( | const OsiSolverInterface * | solver, |
int | iColumn | ||
) |
Useful constructor - passed solver index.
OsiSimpleInteger::OsiSimpleInteger | ( | int | iColumn, |
double | lower, | ||
double | upper | ||
) |
Useful constructor - passed solver index and original bounds.
OsiSimpleInteger::OsiSimpleInteger | ( | const OsiSimpleInteger & | ) |
Copy constructor.
|
virtual |
Destructor.
OsiSimpleInteger& OsiSimpleInteger::operator= | ( | const OsiSimpleInteger & | rhs | ) |
Assignment operator.
|
virtual |
Infeasibility - large is 0.5.
Implements OsiObject.
|
virtual |
Set bounds to fix the variable at the current (integer) value.
Given an integer value, set the lower and upper bounds to fix the variable. Returns amount it had to move variable.
Implements OsiObject.
|
virtual |
Creates a branching object.
The preferred direction is set by way
, 0 for down, 1 for up.
Reimplemented from OsiObject.
|
inline |
Set solver column number.
Definition at line 556 of file OsiBranchingObject.hpp.
|
virtual |
Column number if single column object -1 otherwise, so returns >= 0 Used by heuristics.
Reimplemented from OsiObject.
|
inline |
Original bounds.
Definition at line 566 of file OsiBranchingObject.hpp.
|
inline |
Definition at line 568 of file OsiBranchingObject.hpp.
|
inline |
Definition at line 570 of file OsiBranchingObject.hpp.
|
inline |
Definition at line 572 of file OsiBranchingObject.hpp.
|
virtual |
Reset variable bounds to their original values.
Bounds may be tightened, so it may be good to be able to reset them to their original values.
Reimplemented from OsiObject.
|
virtual |
Change column numbers after preprocessing.
Reimplemented from OsiObject.
|
virtual |
Return "up" estimate (default 1.0e-5)
Reimplemented from OsiObject.
|
virtual |
Return "down" estimate (default 1.0e-5)
Reimplemented from OsiObject.
|
inlinevirtual |
Return true if knows how to deal with Pseudo Shadow Prices.
Reimplemented from OsiObject.
Definition at line 588 of file OsiBranchingObject.hpp.
|
protected |
data Original lower bound
Definition at line 593 of file OsiBranchingObject.hpp.
|
protected |
Original upper bound.
Definition at line 595 of file OsiBranchingObject.hpp.
|
protected |
Column number in solver.
Definition at line 597 of file OsiBranchingObject.hpp.