This is so user can trap events and do useful stuff. More...
#include <MyEventHandler.hpp>
Public Member Functions | |
Overrides | |
virtual int | event (Event whichEvent) |
This can do whatever it likes. | |
Constructors, destructor etc | |
MyEventHandler () | |
Default constructor. | |
MyEventHandler (ClpSimplex *model) | |
Constructor with pointer to model (redundant as setEventHandler does). | |
virtual | ~MyEventHandler () |
Destructor. | |
MyEventHandler (const MyEventHandler &rhs) | |
The copy constructor. | |
MyEventHandler & | operator= (const MyEventHandler &rhs) |
Assignment. | |
virtual ClpEventHandler * | clone () const |
Clone. |
This is so user can trap events and do useful stuff.
This is used in Clp/Test/unitTest.cpp
ClpSimplex model_ is available as well as anything else you care to pass in
Definition at line 15 of file MyEventHandler.hpp.
MyEventHandler::MyEventHandler | ( | ) |
Default constructor.
MyEventHandler::MyEventHandler | ( | ClpSimplex * | model | ) |
Constructor with pointer to model (redundant as setEventHandler does).
virtual MyEventHandler::~MyEventHandler | ( | ) | [virtual] |
Destructor.
MyEventHandler::MyEventHandler | ( | const MyEventHandler & | rhs | ) |
The copy constructor.
virtual int MyEventHandler::event | ( | Event | whichEvent | ) | [virtual] |
This can do whatever it likes.
If return code -1 then carries on if 0 sets ClpModel::status() to 5 (stopped by event) and will return to user. At present if <-1 carries on and if >0 acts as if 0 - this may change
Reimplemented from ClpEventHandler.
MyEventHandler& MyEventHandler::operator= | ( | const MyEventHandler & | rhs | ) |
Assignment.
Reimplemented from ClpEventHandler.
virtual ClpEventHandler* MyEventHandler::clone | ( | ) | const [virtual] |
Clone.
Reimplemented from ClpEventHandler.