Writing of GDX (Gams Data Exchange) files.
More...
#include <GamsGDX.hpp>
Writing of GDX (Gams Data Exchange) files.
Definition at line 24 of file GamsGDX.hpp.
Constructor.
- Parameters
-
| gams_ | A GAMS handler. |
| dict_ | A GAMS dictionary. |
| void GamsGDX::reportError |
( |
int |
n | ) |
const |
|
private |
Loads and initializes the GDX dynamic library.
- Returns
- True on success, False on failure.
| bool GamsGDX::writePoint |
( |
const double * |
x, |
|
|
const double * |
rc, |
|
|
double |
objval, |
|
|
const char * |
filename |
|
) |
| const |
Writes a given point to a GDX file.
Assumes that the GDX library has been initialized successfully before.
- Parameters
-
| x | Primal column values. |
| rc | Dual column values. |
| objval | Objective value for this point (needed if model is reformulated). |
| filename | The name of the GDX file to create. |
| struct gdxRec* GamsGDX::gdx |
|
private |
The documentation for this class was generated from the following file: