140 virtual void print();
bool canFix_
True if one way can fix variables.
virtual void feasibleRegion()
Set bounds to contain the current solution.
Abstract branching object base class Now just difference with OsiBranchingObject. ...
virtual bool boundBranch() const
Return true if branch should fix variables.
virtual CbcBranchingObject * notPreferredNewFeasible() const
Given a valid solution (with reduced costs, etc.), return a branching object which would give a new f...
virtual void print() const
Print something about branch - only if log level high.
virtual double branch()
Sets the bounds for variables or adds a cut depending on the current arm of the branch and advances t...
double infeasibility() const
Return infeasibility.
CbcCutBranchingObject()
Default constructor.
virtual CbcBranchingObject * clone() const
Clone.
OsiRowCut down_
Cut for the down arm (way_ = -1)
virtual void resetBounds(const OsiSolverInterface *)
Reset variable bounds to their original values.
virtual CbcBranchObjType type() const
Return the type (an integer identifier) of this.
CbcBranchCut & operator=(const CbcBranchCut &rhs)
virtual bool boundBranch() const
Return true if branch created by object should fix variables.
virtual void feasibleRegion()=0
For the variable(s) referenced by the object, look at the current solution and set bounds to match th...
int preferredWay() const
If -1 down always chosen first, +1 up always, 0 normal.
virtual CbcBranchingObject * createCbcBranch(OsiSolverInterface *solver, const OsiBranchingInformation *info, int way)
Creates a branching object.
Abstract Base Class for describing an interface to a solver.
virtual void print()
Print something about branch - only if log level high.
Define a cut branching class.
CbcModel * model() const
Return model.
virtual CbcBranchingObject * preferredNewFeasible() const
Given a valid solution (with reduced costs, etc.), return a branching object which would give a new f...
virtual void resetBounds()
Reset original upper and lower bound values from the solver.
virtual CbcRangeCompare compareBranchingObject(const CbcBranchingObject *brObj, const bool replaceIfOverlap=false)
Compare the this with brObj.
OsiRowCut up_
Cut for the up arm (way_ = 1)
virtual ~CbcCutBranchingObject()
Destructor.
virtual CbcObject * clone() const
Clone.
CbcCutBranchingObject & operator=(const CbcCutBranchingObject &rhs)
Assignment operator.
virtual int compareOriginalObject(const CbcBranchingObject *brObj) const
Compare the original object of this with the original object of brObj.
CbcModel * model() const
Return model.
Simple Branch and bound class.
virtual double branch()=0
Execute the actions required to branch, as specified by the current state of the branching object...