ClpEventHandler Class Reference

Base class for Clp event handling. More...

#include <ClpEventHandler.hpp>

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List of all members.

Public Types

 endOfIteration = 100
 endOfFactorization
 endOfValuesPass
 node
 treeStatus
 solution
 theta
enum  Event {
  endOfIteration = 100, endOfFactorization, endOfValuesPass, node,
  treeStatus, solution, theta
}
 enums for what sort of event. More...

Public Member Functions

Virtual method that the derived classe should provide.
The base class instance does nothing and as event() is only useful method it would not be very useful NOT providing one!

virtual int event (Event whichEvent)
 This can do whatever it likes.
Constructors, destructor
 ClpEventHandler (ClpSimplex *model=NULL)
 Default constructor.
virtual ~ClpEventHandler ()
 Destructor.
 ClpEventHandler (const ClpEventHandler &)
 Default constructor.
ClpEventHandleroperator= (const ClpEventHandler &)
 Default constructor.
virtual ClpEventHandlerclone () const
 Clone.
Sets/gets
void setSimplex (ClpSimplex *model)
 set model.
ClpSimplexsimplex () const
 Get model.

Protected Attributes

Data members
The data members are protected to allow access for derived classes.

ClpSimplexmodel_
 Pointer to simplex.

Detailed Description

Base class for Clp event handling.

This is just here to allow for event handling. By event I mean a Clp event e.g. end of values pass.

One use would be to let a user handle a system event e.g. Control-C. This could be done by deriving a class MyEventHandler which knows about such events. If one occurs MyEventHandler::event() could clear event status and return 3 (stopped).

Clp would then return to user code.

As it is called every iteration this should be fine grained enough.

User can derive and construct from CbcModel - not pretty

Definition at line 24 of file ClpEventHandler.hpp.


Member Enumeration Documentation

enum ClpEventHandler::Event

enums for what sort of event.

These will also be returned in ClpModel::secondaryStatus() as int

Enumerator:
endOfIteration 
endOfFactorization 
endOfValuesPass 
node 
treeStatus 
solution 
theta 

Definition at line 31 of file ClpEventHandler.hpp.


Constructor & Destructor Documentation

ClpEventHandler::ClpEventHandler ( ClpSimplex model = NULL  ) 

Default constructor.

virtual ClpEventHandler::~ClpEventHandler (  )  [virtual]

Destructor.

ClpEventHandler::ClpEventHandler ( const ClpEventHandler  ) 

Default constructor.


Member Function Documentation

virtual int ClpEventHandler::event ( Event  whichEvent  )  [virtual]

This can do whatever it likes.

If return code -1 then carries on if 0 sets ClpModel::status() to 5 (stopped by event) and will return to user. At present if <-1 carries on and if >0 acts as if 0 - this may change

ClpEventHandler& ClpEventHandler::operator= ( const ClpEventHandler  ) 

Default constructor.

virtual ClpEventHandler* ClpEventHandler::clone (  )  const [virtual]

Clone.

Reimplemented in MyEventHandler.

void ClpEventHandler::setSimplex ( ClpSimplex model  ) 

set model.

ClpSimplex* ClpEventHandler::simplex (  )  const [inline]

Get model.

Definition at line 75 of file ClpEventHandler.hpp.

References model_.


Member Data Documentation

ClpSimplex* ClpEventHandler::model_ [protected]

Pointer to simplex.

Definition at line 85 of file ClpEventHandler.hpp.

Referenced by simplex().


The documentation for this class was generated from the following file:
Generated on Sun Nov 14 14:13:21 2010 for Coin-All by  doxygen 1.4.7