|
| OsiLotsize () |
|
| OsiLotsize (const OsiSolverInterface *solver, int iColumn, int numberPoints, const double *points, bool range=false) |
|
| OsiLotsize (const OsiLotsize &) |
|
virtual OsiObject * | clone () const |
| Clone. More...
|
|
OsiLotsize & | operator= (const OsiLotsize &rhs) |
|
virtual | ~OsiLotsize () |
|
virtual double | infeasibility (const OsiBranchingInformation *info, int &whichWay) const |
| Infeasibility - large is 0.5. More...
|
|
virtual double | feasibleRegion (OsiSolverInterface *solver, const OsiBranchingInformation *info) const |
| Set bounds to contain the current solution. More...
|
|
virtual OsiBranchingObject * | createBranch (OsiSolverInterface *solver, const OsiBranchingInformation *info, int way) const |
| Creates a branching object. More...
|
|
void | setColumnNumber (int value) |
| Set solver column number. More...
|
|
virtual int | columnNumber () const |
| Column number if single column object -1 otherwise, so returns >= 0 Used by heuristics. More...
|
|
virtual void | resetBounds (const OsiSolverInterface *solver) |
| Reset original upper and lower bound values from the solver. More...
|
|
bool | findRange (double value, double integerTolerance) const |
| Finds range of interest so value is feasible in range range_ or infeasible between hi[range_] and lo[range_+1]. More...
|
|
virtual void | floorCeiling (double &floorLotsize, double &ceilingLotsize, double value, double tolerance) const |
| Returns floor and ceiling. More...
|
|
double | originalLowerBound () const |
| Original bounds. More...
|
|
double | originalUpperBound () const |
|
int | rangeType () const |
| Type - 1 points, 2 ranges. More...
|
|
int | numberRanges () const |
| Number of points. More...
|
|
double * | bound () const |
| Ranges. More...
|
|
virtual void | resetSequenceEtc (int numberColumns, const int *originalColumns) |
| Change column numbers after preprocessing. More...
|
|
virtual double | upEstimate () const |
| Return "up" estimate (default 1.0e-5) More...
|
|
virtual double | downEstimate () const |
| Return "down" estimate (default 1.0e-5) More...
|
|
virtual bool | canHandleShadowPrices () const |
| Return true if knows how to deal with Pseudo Shadow Prices. More...
|
|
virtual bool | canDoHeuristics () const |
| Return true if object can take part in normal heuristics. More...
|
|
| OsiObject2 () |
| Default Constructor. More...
|
|
| OsiObject2 (const OsiObject2 &) |
| Copy constructor. More...
|
|
OsiObject2 & | operator= (const OsiObject2 &rhs) |
| Assignment operator. More...
|
|
virtual | ~OsiObject2 () |
| Destructor. More...
|
|
void | setPreferredWay (int value) |
| Set preferred way of branching - -1 off, 0 down, 1 up (for 2-way) More...
|
|
virtual int | preferredWay () const |
| Get preferred way of branching - -1 off, 0 down, 1 up (for 2-way) More...
|
|
| OsiObject () |
| Default Constructor. More...
|
|
| OsiObject (const OsiObject &) |
| Copy constructor. More...
|
|
OsiObject & | operator= (const OsiObject &rhs) |
| Assignment operator. More...
|
|
virtual | ~OsiObject () |
| Destructor. More...
|
|
double | infeasibility (const OsiSolverInterface *solver, int &whichWay) const |
| Infeasibility of the object. More...
|
|
virtual double | checkInfeasibility (const OsiBranchingInformation *info) const |
|
virtual double | feasibleRegion (OsiSolverInterface *solver) const |
| For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. More...
|
|
virtual bool | canMoveToNearest () const |
| Return true if object can take part in move to nearest heuristic. More...
|
|
int | priority () const |
| Return Priority - note 1 is highest priority. More...
|
|
void | setPriority (int priority) |
| Set priority. More...
|
|
virtual bool | boundBranch () const |
| Return true if branch should only bound variables. More...
|
|
int | numberWays () const |
| Return maximum number of ways branch may have. More...
|
|
void | setNumberWays (int numberWays) |
| Set maximum number of ways branch may have. More...
|
|
void | setWhichWay (int way) |
| Return preferred way to branch. More...
|
|
int | whichWay () const |
| Return current preferred way to branch. More...
|
|
double | infeasibility () const |
| Return infeasibility. More...
|
|
virtual void | updateBefore (const OsiObject *) |
| Updates stuff like pseudocosts before threads. More...
|
|
virtual void | updateAfter (const OsiObject *, const OsiObject *) |
| Updates stuff like pseudocosts after threads finished. More...
|
|
Lotsize class.
Definition at line 904 of file OsiBranchingObject.hpp.