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ClpPresolve Class Reference

This is the Clp interface to CoinPresolve. More...

#include <ClpPresolve.hpp>

+ Collaboration diagram for ClpPresolve:

Public Member Functions

Main Constructor, destructor
 ClpPresolve ()
 Default constructor. More...
 
virtual ~ClpPresolve ()
 Virtual destructor. More...
 
presolve - presolves a model, transforming the model

and saving information in the ClpPresolve object needed for postsolving.

This underlying (protected) method is virtual; the idea is that in the future, one could override this method to customize how the various presolve techniques are applied.

This version of presolve returns a pointer to a new presolved model. NULL if infeasible or unbounded. This should be paired with postsolve below. The advantage of going back to original model is that it will be exactly as it was i.e. 0.0 will not become 1.0e-19. If keepIntegers is true then bounds may be tightened in original. Bounds will be moved by up to feasibilityTolerance to try and stay feasible. Names will be dropped in presolved model if asked

ClpSimplexpresolvedModel (ClpSimplex &si, double feasibilityTolerance=0.0, bool keepIntegers=true, int numberPasses=5, bool dropNames=false, bool doRowObjective=false, const char *prohibitedRows=NULL, const char *prohibitedColumns=NULL)
 
int presolvedModelToFile (ClpSimplex &si, std::string fileName, double feasibilityTolerance=0.0, bool keepIntegers=true, int numberPasses=5, bool dropNames=false, bool doRowObjective=false)
 This version saves data in a file. More...
 
ClpSimplexmodel () const
 Return pointer to presolved model, Up to user to destroy. More...
 
ClpSimplexoriginalModel () const
 Return pointer to original model. More...
 
void setOriginalModel (ClpSimplex *model)
 Set pointer to original model. More...
 
const int * originalColumns () const
 return pointer to original columns More...
 
const int * originalRows () const
 return pointer to original rows More...
 
void setNonLinearValue (double value)
 "Magic" number. More...
 
double nonLinearValue () const
 
bool doDual () const
 Whether we want to do dual part of presolve. More...
 
void setDoDual (bool doDual)
 
bool doSingleton () const
 Whether we want to do singleton part of presolve. More...
 
void setDoSingleton (bool doSingleton)
 
bool doDoubleton () const
 Whether we want to do doubleton part of presolve. More...
 
void setDoDoubleton (bool doDoubleton)
 
bool doTripleton () const
 Whether we want to do tripleton part of presolve. More...
 
void setDoTripleton (bool doTripleton)
 
bool doTighten () const
 Whether we want to do tighten part of presolve. More...
 
void setDoTighten (bool doTighten)
 
bool doForcing () const
 Whether we want to do forcing part of presolve. More...
 
void setDoForcing (bool doForcing)
 
bool doImpliedFree () const
 Whether we want to do impliedfree part of presolve. More...
 
void setDoImpliedFree (bool doImpliedfree)
 
bool doDupcol () const
 Whether we want to do dupcol part of presolve. More...
 
void setDoDupcol (bool doDupcol)
 
bool doDuprow () const
 Whether we want to do duprow part of presolve. More...
 
void setDoDuprow (bool doDuprow)
 
bool doDependency () const
 Whether we want to do dependency part of presolve. More...
 
void setDoDependency (bool doDependency)
 
bool doTransfer () const
 Whether we want to do transfer part of presolve. More...
 
void setDoTransfer (bool doTransfer)
 
bool doSingletonColumn () const
 Whether we want to do singleton column part of presolve. More...
 
void setDoSingletonColumn (bool doSingleton)
 
bool doGubrow () const
 Whether we want to do gubrow part of presolve. More...
 
void setDoGubrow (bool doGubrow)
 
bool doTwoxTwo () const
 Whether we want to do twoxtwo part of presolve. More...
 
void setDoTwoxtwo (bool doTwoxTwo)
 
bool doIntersection () const
 Whether we want to allow duplicate intersections. More...
 
void setDoIntersection (bool doIntersection)
 
int zeroSmall () const
 How much we want to zero small values from aggregation - ratio 0 - 1.0e-12, 1 1.0e-11, 2 1.0e-10, 3 1.0e-9. More...
 
void setZeroSmall (int value)
 
int presolveActions () const
 Set whole group. More...
 
void setPresolveActions (int action)
 
void setSubstitution (int value)
 Substitution level. More...
 
void statistics ()
 Asks for statistics. More...
 
int presolveStatus () const
 Return presolve status (0,1,2) More...
 
postsolve - postsolve the problem. If the problem

has not been solved to optimality, there are no guarantees.

If you are using an algorithm like simplex that has a concept of "basic" rows/cols, then set updateStatus

Note that if you modified the original problem after presolving, then you must ``undo'' these modifications before calling postsolve. This version updates original

virtual void postsolve (bool updateStatus=true)
 
void destroyPresolve ()
 Gets rid of presolve actions (e.g.when infeasible) More...
 

private or protected data

ClpSimplexoriginalModel_
 Original model - must not be destroyed before postsolve. More...
 
ClpSimplexpresolvedModel_
 ClpPresolved model - up to user to destroy by deleteClpPresolvedModel. More...
 
double nonLinearValue_
 "Magic" number. More...
 
int * originalColumn_
 Original column numbers. More...
 
int * originalRow_
 Original row numbers. More...
 
double * rowObjective_
 Row objective. More...
 
const CoinPresolveActionpaction_
 The list of transformations applied. More...
 
int ncols_
 The postsolved problem will expand back to its former size as postsolve transformations are applied. More...
 
int nrows_
 
CoinBigIndex nelems_
 
int numberPasses_
 Number of major passes. More...
 
int substitution_
 Substitution level. More...
 
std::string saveFile_
 Name of saved model file. More...
 
int presolveActions_
 Whether we want to skip dual part of presolve etc. More...
 
virtual const CoinPresolveActionpresolve (CoinPresolveMatrix *prob)
 If you want to apply the individual presolve routines differently, or perhaps add your own to the mix, define a derived class and override this method. More...
 
virtual void postsolve (CoinPostsolveMatrix &prob)
 Postsolving is pretty generic; just apply the transformations in reverse order. More...
 
virtual ClpSimplexgutsOfPresolvedModel (ClpSimplex *originalModel, double feasibilityTolerance, bool keepIntegers, int numberPasses, bool dropNames, bool doRowObjective, const char *prohibitedRows=NULL, const char *prohibitedColumns=NULL)
 This is main part of Presolve. More...
 

Detailed Description

This is the Clp interface to CoinPresolve.

Definition at line 15 of file ClpPresolve.hpp.

Constructor & Destructor Documentation

ClpPresolve::ClpPresolve ( )

Default constructor.

virtual ClpPresolve::~ClpPresolve ( )
virtual

Virtual destructor.

Member Function Documentation

ClpSimplex* ClpPresolve::presolvedModel ( ClpSimplex si,
double  feasibilityTolerance = 0.0,
bool  keepIntegers = true,
int  numberPasses = 5,
bool  dropNames = false,
bool  doRowObjective = false,
const char *  prohibitedRows = NULL,
const char *  prohibitedColumns = NULL 
)
int ClpPresolve::presolvedModelToFile ( ClpSimplex si,
std::string  fileName,
double  feasibilityTolerance = 0.0,
bool  keepIntegers = true,
int  numberPasses = 5,
bool  dropNames = false,
bool  doRowObjective = false 
)

This version saves data in a file.

The passed in model is updated to be presolved model. Returns non-zero if infeasible

ClpSimplex* ClpPresolve::model ( ) const

Return pointer to presolved model, Up to user to destroy.

ClpSimplex* ClpPresolve::originalModel ( ) const

Return pointer to original model.

void ClpPresolve::setOriginalModel ( ClpSimplex model)

Set pointer to original model.

const int* ClpPresolve::originalColumns ( ) const

return pointer to original columns

const int* ClpPresolve::originalRows ( ) const

return pointer to original rows

void ClpPresolve::setNonLinearValue ( double  value)
inline

"Magic" number.

If this is non-zero then any elements with this value may change and so presolve is very limited in what can be done to the row and column. This is for non-linear problems.

Definition at line 76 of file ClpPresolve.hpp.

double ClpPresolve::nonLinearValue ( ) const
inline

Definition at line 80 of file ClpPresolve.hpp.

bool ClpPresolve::doDual ( ) const
inline

Whether we want to do dual part of presolve.

Definition at line 85 of file ClpPresolve.hpp.

void ClpPresolve::setDoDual ( bool  doDual)
inline

Definition at line 89 of file ClpPresolve.hpp.

bool ClpPresolve::doSingleton ( ) const
inline

Whether we want to do singleton part of presolve.

Definition at line 97 of file ClpPresolve.hpp.

void ClpPresolve::setDoSingleton ( bool  doSingleton)
inline

Definition at line 101 of file ClpPresolve.hpp.

bool ClpPresolve::doDoubleton ( ) const
inline

Whether we want to do doubleton part of presolve.

Definition at line 109 of file ClpPresolve.hpp.

void ClpPresolve::setDoDoubleton ( bool  doDoubleton)
inline

Definition at line 113 of file ClpPresolve.hpp.

bool ClpPresolve::doTripleton ( ) const
inline

Whether we want to do tripleton part of presolve.

Definition at line 121 of file ClpPresolve.hpp.

void ClpPresolve::setDoTripleton ( bool  doTripleton)
inline

Definition at line 125 of file ClpPresolve.hpp.

bool ClpPresolve::doTighten ( ) const
inline

Whether we want to do tighten part of presolve.

Definition at line 133 of file ClpPresolve.hpp.

void ClpPresolve::setDoTighten ( bool  doTighten)
inline

Definition at line 137 of file ClpPresolve.hpp.

bool ClpPresolve::doForcing ( ) const
inline

Whether we want to do forcing part of presolve.

Definition at line 145 of file ClpPresolve.hpp.

void ClpPresolve::setDoForcing ( bool  doForcing)
inline

Definition at line 149 of file ClpPresolve.hpp.

bool ClpPresolve::doImpliedFree ( ) const
inline

Whether we want to do impliedfree part of presolve.

Definition at line 157 of file ClpPresolve.hpp.

void ClpPresolve::setDoImpliedFree ( bool  doImpliedfree)
inline

Definition at line 161 of file ClpPresolve.hpp.

bool ClpPresolve::doDupcol ( ) const
inline

Whether we want to do dupcol part of presolve.

Definition at line 169 of file ClpPresolve.hpp.

void ClpPresolve::setDoDupcol ( bool  doDupcol)
inline

Definition at line 173 of file ClpPresolve.hpp.

bool ClpPresolve::doDuprow ( ) const
inline

Whether we want to do duprow part of presolve.

Definition at line 181 of file ClpPresolve.hpp.

void ClpPresolve::setDoDuprow ( bool  doDuprow)
inline

Definition at line 185 of file ClpPresolve.hpp.

bool ClpPresolve::doDependency ( ) const
inline

Whether we want to do dependency part of presolve.

Definition at line 193 of file ClpPresolve.hpp.

void ClpPresolve::setDoDependency ( bool  doDependency)
inline

Definition at line 197 of file ClpPresolve.hpp.

bool ClpPresolve::doTransfer ( ) const
inline

Whether we want to do transfer part of presolve.

Definition at line 205 of file ClpPresolve.hpp.

void ClpPresolve::setDoTransfer ( bool  doTransfer)
inline

Definition at line 209 of file ClpPresolve.hpp.

bool ClpPresolve::doSingletonColumn ( ) const
inline

Whether we want to do singleton column part of presolve.

Definition at line 217 of file ClpPresolve.hpp.

void ClpPresolve::setDoSingletonColumn ( bool  doSingleton)
inline

Definition at line 221 of file ClpPresolve.hpp.

bool ClpPresolve::doGubrow ( ) const
inline

Whether we want to do gubrow part of presolve.

Definition at line 229 of file ClpPresolve.hpp.

void ClpPresolve::setDoGubrow ( bool  doGubrow)
inline

Definition at line 233 of file ClpPresolve.hpp.

bool ClpPresolve::doTwoxTwo ( ) const
inline

Whether we want to do twoxtwo part of presolve.

Definition at line 241 of file ClpPresolve.hpp.

void ClpPresolve::setDoTwoxtwo ( bool  doTwoxTwo)
inline

Definition at line 245 of file ClpPresolve.hpp.

bool ClpPresolve::doIntersection ( ) const
inline

Whether we want to allow duplicate intersections.

Definition at line 253 of file ClpPresolve.hpp.

void ClpPresolve::setDoIntersection ( bool  doIntersection)
inline

Definition at line 257 of file ClpPresolve.hpp.

int ClpPresolve::zeroSmall ( ) const
inline

How much we want to zero small values from aggregation - ratio 0 - 1.0e-12, 1 1.0e-11, 2 1.0e-10, 3 1.0e-9.

Definition at line 266 of file ClpPresolve.hpp.

void ClpPresolve::setZeroSmall ( int  value)
inline

Definition at line 270 of file ClpPresolve.hpp.

int ClpPresolve::presolveActions ( ) const
inline

Set whole group.

Definition at line 276 of file ClpPresolve.hpp.

void ClpPresolve::setPresolveActions ( int  action)
inline

Definition at line 280 of file ClpPresolve.hpp.

void ClpPresolve::setSubstitution ( int  value)
inline

Substitution level.

Definition at line 285 of file ClpPresolve.hpp.

void ClpPresolve::statistics ( )
inline

Asks for statistics.

Definition at line 290 of file ClpPresolve.hpp.

int ClpPresolve::presolveStatus ( ) const

Return presolve status (0,1,2)

virtual void ClpPresolve::postsolve ( bool  updateStatus = true)
virtual
void ClpPresolve::destroyPresolve ( )

Gets rid of presolve actions (e.g.when infeasible)

virtual const CoinPresolveAction* ClpPresolve::presolve ( CoinPresolveMatrix prob)
protectedvirtual

If you want to apply the individual presolve routines differently, or perhaps add your own to the mix, define a derived class and override this method.

virtual void ClpPresolve::postsolve ( CoinPostsolveMatrix prob)
protectedvirtual

Postsolving is pretty generic; just apply the transformations in reverse order.

You will probably only be interested in overriding this method if you want to add code to test for consistency while debugging new presolve techniques.

virtual ClpSimplex* ClpPresolve::gutsOfPresolvedModel ( ClpSimplex originalModel,
double  feasibilityTolerance,
bool  keepIntegers,
int  numberPasses,
bool  dropNames,
bool  doRowObjective,
const char *  prohibitedRows = NULL,
const char *  prohibitedColumns = NULL 
)
protectedvirtual

This is main part of Presolve.

Member Data Documentation

ClpSimplex* ClpPresolve::originalModel_
private

Original model - must not be destroyed before postsolve.

Definition at line 313 of file ClpPresolve.hpp.

ClpSimplex* ClpPresolve::presolvedModel_
private

ClpPresolved model - up to user to destroy by deleteClpPresolvedModel.

Definition at line 316 of file ClpPresolve.hpp.

double ClpPresolve::nonLinearValue_
private

"Magic" number.

If this is non-zero then any elements with this value may change and so presolve is very limited in what can be done to the row and column. This is for non-linear problems. One could also allow for cases where sign of coefficient is known.

Definition at line 322 of file ClpPresolve.hpp.

int* ClpPresolve::originalColumn_
private

Original column numbers.

Definition at line 324 of file ClpPresolve.hpp.

int* ClpPresolve::originalRow_
private

Original row numbers.

Definition at line 326 of file ClpPresolve.hpp.

double* ClpPresolve::rowObjective_
private

Row objective.

Definition at line 328 of file ClpPresolve.hpp.

const CoinPresolveAction* ClpPresolve::paction_
private

The list of transformations applied.

Definition at line 330 of file ClpPresolve.hpp.

int ClpPresolve::ncols_
private

The postsolved problem will expand back to its former size as postsolve transformations are applied.

It is efficient to allocate data structures for the final size of the problem rather than expand them as needed. These fields give the size of the original problem.

Definition at line 337 of file ClpPresolve.hpp.

int ClpPresolve::nrows_
private

Definition at line 338 of file ClpPresolve.hpp.

CoinBigIndex ClpPresolve::nelems_
private

Definition at line 339 of file ClpPresolve.hpp.

int ClpPresolve::numberPasses_
private

Number of major passes.

Definition at line 341 of file ClpPresolve.hpp.

int ClpPresolve::substitution_
private

Substitution level.

Definition at line 343 of file ClpPresolve.hpp.

std::string ClpPresolve::saveFile_
private

Name of saved model file.

Definition at line 346 of file ClpPresolve.hpp.

int ClpPresolve::presolveActions_
private

Whether we want to skip dual part of presolve etc.

512 bit allows duplicate column processing on integer columns and dual stuff on integers

Definition at line 352 of file ClpPresolve.hpp.


The documentation for this class was generated from the following file: