5 #ifndef OsiChooseVariable_H
6 #define OsiChooseVariable_H
76 const double * solution,
89 double changeInObjective,
double changeInValue,
299 double changeInObjective,
double changeInValue,
405 int numberToDo,
int returnCriterion);
This class chooses a variable to branch on.
OsiPseudoCosts pseudoCosts_
The pseudo costs for the chooser.
double upChange_
Estimate of up change or change on chosen if n-way.
void setNumberStrong(int value)
Set number of objects to choose for strong branching.
double downChange_
Estimate of down change or max change on other possibilities if n-way.
OsiHotInfo()
Default Constructor.
const double * goodSolution() const
Good solution - deleted by finalize.
void resetResults(int num)
Clear out the results array.
double originalObjectiveValue_
Original objective value.
void saveSolution(const OsiSolverInterface *solver)
Saves a good solution.
double * downTotalChange_
Total of all changes down.
virtual int chooseVariable(OsiSolverInterface *solver, OsiBranchingInformation *info, bool fixVariables)
Choose a variable Returns - -1 Node is infeasible 0 Normal termination - we have a candidate 1 All lo...
int numberStrongDone_
Number of strong branches actually done.
int firstForcedWhichWay() const
Preferred way of forced object.
const double * downTotalChange() const
int shadowPriceMode() const
Pseudo Shadow Price mode 0 - off 1 - use if no strong info 2 - use if strong not trusted 3 - use even...
OsiPseudoCosts & operator=(const OsiPseudoCosts &rhs)
OsiChooseStrong()
Default Constructor.
virtual ~OsiChooseStrong()
Destructor.
double upChange() const
Up change - invalid if n-way.
double goodObjectiveValue() const
Objective value for feasible solution.
void setNumberBeforeTrusted(int value)
Set number of times before trusted.
bool trustStrongForSolution() const
Trust results from strong branching for valid solution.
double originalObjectiveValue() const
Original objective value.
int numberObjects() const
Give the number of objects for which pseudo costs are stored.
void initialize(int n)
Initialize the pseudocosts with n entries.
int status() const
Return status - -1 Node is infeasible 0 Normal termination - we have a candidate 1 All looks satisfie...
OsiHotInfo * results_
The results of the strong branching done on the candidates where the pseudocosts were not sufficient...
int numberOnList() const
Number left on strong list.
virtual ~OsiPseudoCosts()
double * useful_
Useful array (for sorting etc)
int firstForcedObjectIndex_
Index of forced object.
int bestWhichWay_
Preferred way of chosen object.
void setTrustStrongForBound(bool yesNo)
Set trust results from strong branching for changing bounds.
double upChange() const
Estimate of up change or change on chosen if n-way.
int bestWhichWay() const
Preferred way of chosen object.
void setStatus(int value)
const OsiSolverInterface * solver_
Pointer to solver.
bool trustStrongForBound_
List of unsatisfied objects - first numberOnList_ for strong branching Trust results from strong bran...
const int * downNumber() const
int * downNumber_
Number of times down.
int downStatus() const
Down status - invalid if n-way.
double * downTotalChange()
virtual int chooseVariable(OsiSolverInterface *solver, OsiBranchingInformation *info, bool fixVariables)
Choose a variable Returns - -1 Node is infeasible 0 Normal termination - we have a candidate 1 All lo...
virtual int setupList(OsiBranchingInformation *info, bool initialize)
Sets up strong list and clears all if initialize is true.
double change(int k) const
Change on way k.
void setShadowPriceMode(int value)
Set Shadow price mode.
int * upNumber_
Number of times up.
virtual OsiHotInfo * clone() const
Clone.
bool trustStrongForBound() const
Trust results from strong branching for changing bounds.
OsiBranchingObject * branchingObject_
Branching object.
virtual bool feasibleSolution(const OsiBranchingInformation *info, const double *solution, int numberObjects, const OsiObject **objects)
Returns true if solution looks feasible against given objects.
This class contains the result of strong branching on a variable When created it stores enough inform...
bool trustStrongForSolution_
Trust results from strong branching for valid solution.
void clearGoodSolution()
Clears out good solution after use.
int numberStrongFixed_
Number of bound changes due to strong branching.
This class is the placeholder for the pseudocosts used by OsiChooseStrong.
void setDownChange(double value)
Set down change - invalid if n-way.
void setFirstForcedWhichWay(int value)
Set preferred way of forced object.
virtual ~OsiChooseVariable()
Destructor.
int numberStrong_
Number of objects to choose for strong branching.
int shadowPriceMode_
Pseudo Shadow Price mode 0 - off 1 - use and multiply by strong info 2 - use.
int firstForcedWhichWay_
Preferred way of forced object.
void setBestObjectIndex(int value)
Set index of chosen object.
virtual int setupList(OsiBranchingInformation *info, bool initialize)
Sets up strong list and clears all if initialize is true.
int * list_
List of candidates.
int numberStrongDone() const
Number of strong branches actually done.
void setUpStatus(int value)
Set up status - invalid if n-way.
double * upTotalChange_
Total of all changes up.
virtual ~OsiHotInfo()
Destructor.
OsiChooseVariable()
Default Constructor.
int updateInformation(const OsiSolverInterface *solver, const OsiBranchingInformation *info, OsiChooseVariable *choose)
Fill in useful information after strong branch.
int bestObjectIndex() const
Index of chosen object.
void setUpChange(double value)
Set up change - invalid if n-way.
int doStrongBranching(OsiSolverInterface *solver, OsiBranchingInformation *info, int numberToDo, int returnCriterion)
This is a utility function which does strong branching on a list of objects and stores the results in...
Abstract Base Class for describing an interface to a solver.
double * changes_
Objective changes.
void setNumberBeforeTrusted(int value)
int numberBeforeTrusted_
Number before we trust.
void setBestWhichWay(int value)
Set preferred way of chosen object.
OsiChooseVariable & operator=(const OsiChooseVariable &rhs)
Assignment operator.
double downChange() const
Down change - invalid if n-way.
void setDownStatus(int value)
Set down status - invalid if n-way.
double * goodSolution_
Good solution - deleted by finalize.
int upIterationCount() const
Up iteration count - invalid if n-way.
const OsiPseudoCosts & pseudoCosts() const
Accessor method to pseudo cost object.
int upStatus() const
Up status - invalid if n-way.
int numberBeforeTrusted() const
A feww pass-through methods to access members of pseudoCosts_ as if they were members of OsiChooseStr...
int whichObject_
Which object on list.
int numberBeforeTrusted() const
Number of times before trusted.
double goodObjectiveValue_
Objective value for feasible solution.
OsiPseudoCosts & pseudoCosts()
Accessor method to pseudo cost object.
int firstForcedObjectIndex() const
Index of forced object.
int bestObjectIndex_
Index of chosen object.
const double * upTotalChange() const
int * iterationCounts_
Iteration counts.
int * statuses_
Status -1 - not done 0 - feasible and finished 1 - infeasible 2 - not finished.
const int * candidates() const
List of candidates.
virtual void updateInformation(const OsiBranchingInformation *info, int branch, OsiHotInfo *hotInfo)
Given a candidate fill in useful information e.g. estimates.
double downChange() const
Estimate of down change or max change on other possibilities if n-way.
int numberBranches() const
The number of branch arms created for this branching object.
int numberStrongFixed() const
Number of strong branches which changed bounds.
void gutsOfCopy(const OsiPseudoCosts &rhs)
int numResults_
The number of OsiHotInfo objetcs that contain information.
int iterationCount(int k) const
Iteration count on way k.
int numberObjects() const
OsiHotInfo & operator=(const OsiHotInfo &rhs)
Assignment operator.
int status(int k) const
Status on way k.
OsiChooseStrong & operator=(const OsiChooseStrong &rhs)
Assignment operator.
int numberStrongIterations_
Number of strong iterations actually done.
int numberStrong() const
Number of objects to choose for strong branching.
virtual OsiChooseVariable * clone() const
Clone.
int numberStrongIterations() const
Number of strong iterations actually done.
virtual void updateInformation(const OsiBranchingInformation *info, int branch, OsiHotInfo *hotInfo)
Given a candidate fill in useful information e.g. estimates.
int downIterationCount() const
Down iteration count - invalid if n-way.
This class chooses a variable to branch on.
void setFirstForcedObjectIndex(int value)
Set index of forced object.
void setTrustStrongForSolution(bool yesNo)
Set trust results from strong branching for valid solution.
virtual OsiChooseVariable * clone() const
Clone.
OsiBranchingObject * branchingObject() const
Branching object.
Abstract base class for `objects'.
int numberOnList_
Number left on strong list.
int numberUnsatisfied_
The number of objects unsatisfied at this node.
void setSolver(const OsiSolverInterface *solver)
Set solver and redo arrays.
int numberObjects_
Number of objects (could be found from solver)
const int * upNumber() const
int numberUnsatisfied() const
Get the number of objects unsatisfied at this node - accurate on first pass.
Abstract branching object base class.