32 void addRow(
int numberInRow,
const int * columns,
37 void addColumn(
int numberInColumn,
const int * rows,
38 const double * elements,
39 double columnLower=0.0,
40 double columnUpper=
COIN_DBL_MAX,
double objectiveValue=0.0);
42 inline void addCol(
int numberInColumn,
const int * rows,
43 const double * elements,
44 double columnLower=0.0,
45 double columnUpper=
COIN_DBL_MAX,
double objectiveValue=0.0)
46 {
addColumn(numberInColumn, rows, elements, columnLower, columnUpper, objectiveValue);}
58 int row(
int whichRow,
double & rowLower,
double & rowUpper,
59 const int * & indices,
const double * & elements)
const;
63 int currentRow(
double & rowLower,
double & rowUpper,
64 const int * & indices,
const double * & elements)
const;
71 int column(
int whichColumn,
72 double & columnLower,
double & columnUpper,
double & objectiveValue,
73 const int * & indices,
const double * & elements)
const;
77 int currentColumn(
double & columnLower,
double & columnUpper,
double & objectiveValue,
78 const int * & indices,
const double * & elements)
const;
110 void addItem(
int numberInItem,
const int * indices,
111 const double * elements,
113 double itemUpper,
double objectiveValue);
116 int item(
int whichItem,
117 double & itemLower,
double & itemUpper,
double & objectiveValue,
118 const int * & indices,
const double * & elements)
const;
122 int currentItem(
double & itemLower,
double & itemUpper,
double & objectiveValue,
123 const int * & indices,
const double * & elements)
const;
int column(int whichColumn, double &columnLower, double &columnUpper, double &objectiveValue, const int *&indices, const double *&elements) const
Returns number of elements in a column and information in column.
CoinBigIndex numberElements_
Current number of elements.
int type() const
Returns type.
int numberOther_
Current number of other dimension i.e. Columns if addRow (i.e. max)
void addItem(int numberInItem, const int *indices, const double *elements, double itemLower, double itemUpper, double objectiveValue)
add a item
double * currentItem_
Current item pointer.
CoinBuild & operator=(const CoinBuild &)
=
int currentRow() const
Returns current row number.
CoinBigIndex numberElements() const
Return number of elements.
void setCurrentColumn(int whichColumn)
Set current column.
void setCurrentRow(int whichRow)
Set current row.
int numberColumns() const
Return number of columns or maximum found so far.
int numberRows() const
Return number of rows or maximum found so far.
void setMutableCurrent(int which) const
Set current.
void addRow(int numberInRow, const int *columns, const double *elements, double rowLower=-COIN_DBL_MAX, double rowUpper=COIN_DBL_MAX)
add a row
int row(int whichRow, double &rowLower, double &rowUpper, const int *&indices, const double *&elements) const
Returns number of elements in a row and information in row.
int item(int whichItem, double &itemLower, double &itemUpper, double &objectiveValue, const int *&indices, const double *&elements) const
Returns number of elements in a item and information in item.
double * lastItem_
Last item pointer.
const double COIN_DBL_MAX
int numberItems_
Current number of items.
double * firstItem_
First item pointer.
In many cases it is natural to build a model by adding one row at a time.
int type_
Type of build - 0 for row, 1 for column, -1 unset.
void addColumn(int numberInColumn, const int *rows, const double *elements, double columnLower=0.0, double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0)
add a column
int currentItem() const
Returns current item number.
void addCol(int numberInColumn, const int *rows, const double *elements, double columnLower=0.0, double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0)
add a column
void setCurrentItem(int whichItem)
Set current item.
CoinBuild()
Default constructor.
int currentColumn() const
Returns current column number.