AbcPrimalColumnSteepest.hpp
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1 /* $Id: AbcPrimalColumnSteepest.hpp 1910 2013-01-27 02:00:13Z stefan $ */
2 // Copyright (C) 2002, International Business Machines
3 // Corporation and others, Copyright (C) 2012, FasterCoin. All Rights Reserved.
4 // This code is licensed under the terms of the Eclipse Public License (EPL).
5 
6 #ifndef AbcPrimalColumnSteepest_H
7 #define AbcPrimalColumnSteepest_H
8 
10 #include <bitset>
11 
12 //#############################################################################
13 class CoinIndexedVector;
14 
15 
24 
25 public:
26 
28 
29 
37  virtual int pivotColumn(CoinPartitionedVector * updates,
38  CoinPartitionedVector * spareRow2,
39  CoinPartitionedVector * spareColumn1);
41  void justDjs(CoinIndexedVector * updates,
42  CoinIndexedVector * spareColumn1);
44  int partialPricing(CoinIndexedVector * updates,
45  int numberWanted,
46  int numberLook);
48  void djsAndDevex(CoinIndexedVector * updates,
49  CoinIndexedVector * spareRow2,
50  CoinIndexedVector * spareColumn1);
52  void djsAndDevex2(CoinIndexedVector * updates,
53  CoinIndexedVector * spareColumn1);
55  void justDevex(CoinIndexedVector * updates,
56  CoinIndexedVector * spareColumn1);
65  CoinPartitionedVector * spareRow2,
66  CoinPartitionedVector * spareColumn1,
67  int type);
68 
70  virtual void updateWeights(CoinIndexedVector * input);
71 
73  void checkAccuracy(int sequence, double relativeTolerance,
74  CoinIndexedVector * rowArray1);
75 
77  void initializeWeights();
78 
87  virtual void saveWeights(AbcSimplex * model, int mode);
89  virtual void unrollWeights();
91  virtual void clearArrays();
93  virtual bool looksOptimal() const;
95  virtual void maximumPivotsChanged();
97 
100  inline int mode() const {
102  return mode_;
103  }
105 
108  enum Persistence {
109  normal = 0x00, // create (if necessary) and destroy
110  keep = 0x01 // create (if necessary) and leave
111  };
112 
114 
115 
123  AbcPrimalColumnSteepest(int mode = 3);
124 
127 
130 
132  virtual ~AbcPrimalColumnSteepest ();
133 
135  virtual AbcPrimalColumnPivot * clone(bool copyData = true) const;
136 
138 
140 
143  inline bool reference(int i) const {
144  return ((reference_[i>>5] >> (i & 31)) & 1) != 0;
145  }
146  inline void setReference(int i, bool trueFalse) {
147  unsigned int & value = reference_[i>>5];
148  int bit = i & 31;
149  if (trueFalse)
150  value |= (1 << bit);
151  else
152  value &= ~(1 << bit);
153  }
155  inline void setPersistence(Persistence life) {
156  persistence_ = life;
157  }
158  inline Persistence persistence() const {
159  return persistence_ ;
160  }
161 
163  //---------------------------------------------------------------------------
164 
165 private:
167  // Update weight
168  double devex_;
170  double * weights_;
176  double * savedWeights_;
177  // Array for exact devex to say what is in reference framework
178  unsigned int * reference_;
184  int state_;
197  int mode_;
202  // This is pivot row (or pivot sequence round re-factorization)
204  // This is saved pivot sequence
206  // This is saved outgoing variable
208  // Iteration when last rectified
210  // Size of factorization at invert (used to decide algorithm)
213 };
214 
215 #endif
Persistence
enums for persistence
int state_
Status 0) Normal -1) Needs initialization 1) Weights are stored by sequence number.
AbcPrimalColumnSteepest(int mode=3)
Default Constructor 0 is exact devex, 1 full steepest, 2 is partial exact devex 3 switches between 0 ...
Persistence persistence_
Life of weights.
void justDjs(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Just update djs.
AbcPrimalColumnSteepest & operator=(const AbcPrimalColumnSteepest &rhs)
Assignment operator.
virtual bool looksOptimal() const
Returns true if would not find any column.
virtual void unrollWeights()
Gets rid of last update.
Persistence persistence() const
reference would be faster using AbcSimplex&#39;s status_, but I prefer to keep modularity.
void initializeWeights()
Initialize weights.
int mode_
0 is exact devex, 1 full steepest, 2 is partial exact devex 3 switches between 0 and 2 depending on f...
virtual void maximumPivotsChanged()
Called when maximum pivots changes.
int partialPricing(CoinIndexedVector *updates, int numberWanted, int numberLook)
Update djs doing partial pricing (dantzig)
void setPersistence(Persistence life)
Set/ get persistence.
virtual AbcPrimalColumnPivot * clone(bool copyData=true) const
Clone.
CoinIndexedVector * infeasible_
square of infeasibility array (just for infeasible columns)
virtual void updateWeights(CoinIndexedVector *input)
Updates weights - part 1 - also checks accuracy.
virtual void saveWeights(AbcSimplex *model, int mode)
Save weights - this may initialize weights as well mode is - 1) before factorization 2) after factori...
Primal Column Pivot Abstract Base Class.
virtual void clearArrays()
Gets rid of all arrays.
AbcSimplex * model()
Returns model.
Indexed Vector.
void djsAndDevex(CoinIndexedVector *updates, CoinIndexedVector *spareRow2, CoinIndexedVector *spareColumn1)
Update djs, weights for Devex using djs.
void djsAndDevex2(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Update djs, weights for Devex using pivot row.
int numberSwitched_
Number of times switched from partial dantzig to 0/2.
virtual ~AbcPrimalColumnSteepest()
Destructor.
CoinIndexedVector * alternateWeights_
alternate weight array (so we can unroll)
int doSteepestWork(CoinPartitionedVector *updates, CoinPartitionedVector *spareRow2, CoinPartitionedVector *spareColumn1, int type)
Does steepest work type - 0 - just djs 1 - just steepest 2 - both using scaleFactor 3 - both using ex...
bool reference(int i) const
reference would be faster using AbcSimplex&#39;s status_, but I prefer to keep modularity.
Primal Column Pivot Steepest Edge Algorithm Class.
double * savedWeights_
save weight array (so we can use checkpoint)
void setReference(int i, bool trueFalse)
reference would be faster using AbcSimplex&#39;s status_, but I prefer to keep modularity.
void justDevex(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Update weights for Devex.
int type()
Returns type (above 63 is extra information)
unsigned int * reference_
weight array
void checkAccuracy(int sequence, double relativeTolerance, CoinIndexedVector *rowArray1)
Checks accuracy - just for debug.
virtual int pivotColumn(CoinPartitionedVector *updates, CoinPartitionedVector *spareRow2, CoinPartitionedVector *spareColumn1)
Returns pivot column, -1 if none.