Lotsize branching object. More...
#include <OsiBranchingObject.hpp>
Public Member Functions | |
OsiLotsizeBranchingObject () | |
Default constructor. More... | |
OsiLotsizeBranchingObject (OsiSolverInterface *solver, const OsiLotsize *originalObject, int way, double value) | |
Create a lotsize floor/ceiling branch object. More... | |
OsiLotsizeBranchingObject (const OsiLotsizeBranchingObject &) | |
Copy constructor. More... | |
OsiLotsizeBranchingObject & | operator= (const OsiLotsizeBranchingObject &rhs) |
Assignment operator. More... | |
virtual OsiBranchingObject * | clone () const |
Clone. More... | |
virtual | ~OsiLotsizeBranchingObject () |
Destructor. More... | |
virtual double | branch (OsiSolverInterface *solver) |
Sets the bounds for the variable according to the current arm of the branch and advances the object state to the next arm. More... | |
virtual void | print (const OsiSolverInterface *solver=NULL) |
Print something about branch - only if log level high. More... | |
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OsiTwoWayBranchingObject () | |
Default constructor. More... | |
OsiTwoWayBranchingObject (OsiSolverInterface *solver, const OsiObject *originalObject, int way, double value) | |
Create a standard tw0-way branch object. More... | |
OsiTwoWayBranchingObject (const OsiTwoWayBranchingObject &) | |
Copy constructor. More... | |
OsiTwoWayBranchingObject & | operator= (const OsiTwoWayBranchingObject &rhs) |
Assignment operator. More... | |
virtual | ~OsiTwoWayBranchingObject () |
Destructor. More... | |
int | firstBranch () const |
int | way () const |
Way returns -1 on down +1 on up. More... | |
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OsiBranchingObject () | |
Default Constructor. More... | |
OsiBranchingObject (OsiSolverInterface *solver, double value) | |
Constructor. More... | |
OsiBranchingObject (const OsiBranchingObject &) | |
Copy constructor. More... | |
OsiBranchingObject & | operator= (const OsiBranchingObject &rhs) |
Assignment operator. More... | |
virtual | ~OsiBranchingObject () |
Destructor. More... | |
int | numberBranches () const |
The number of branch arms created for this branching object. More... | |
int | numberBranchesLeft () const |
The number of branch arms left for this branching object. More... | |
void | incrementNumberBranchesLeft () |
Increment the number of branch arms left for this branching object. More... | |
void | setNumberBranchesLeft (int) |
Set the number of branch arms left for this branching object Just for forcing. More... | |
void | decrementNumberBranchesLeft () |
Decrement the number of branch arms left for this branching object. More... | |
virtual double | branch () |
Execute the actions required to branch, as specified by the current state of the branching object, and advance the object's state. More... | |
virtual bool | boundBranch () const |
Return true if branch should fix variables. More... | |
int | branchIndex () const |
Get the state of the branching object This is just the branch index. More... | |
void | setBranchingIndex (int branchIndex) |
Set the state of the branching object. More... | |
double | value () const |
Current value. More... | |
const OsiObject * | originalObject () const |
Return pointer back to object which created. More... | |
void | setOriginalObject (const OsiObject *object) |
Set pointer back to object which created. More... | |
virtual void | checkIsCutoff (double) |
Double checks in case node can change its mind! Returns objective value Can change objective etc. More... | |
int | columnNumber () const |
For debug. More... | |
virtual void | print (const OsiSolverInterface *=NULL) const |
Print something about branch - only if log level high. More... | |
Protected Attributes | |
double | down_ [2] |
Lower [0] and upper [1] bounds for the down arm (way_ = -1) More... | |
double | up_ [2] |
Lower [0] and upper [1] bounds for the up arm (way_ = 1) More... | |
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int | firstBranch_ |
Which way was first branch -1 = down, +1 = up. More... | |
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double | value_ |
Current value - has some meaning about branch. More... | |
const OsiObject * | originalObject_ |
Pointer back to object which created. More... | |
int | numberBranches_ |
Number of branches. More... | |
short | branchIndex_ |
The state of the branching object. More... | |
Lotsize branching object.
This object can specify a two-way branch on an integer variable. For each arm of the branch, the upper and lower bounds on the variable can be independently specified.
Variable_ holds the index of the integer variable in the integerVariable_ array of the model.
Definition at line 957 of file OsiBranchingObject.hpp.
OsiLotsizeBranchingObject::OsiLotsizeBranchingObject | ( | ) |
Default constructor.
OsiLotsizeBranchingObject::OsiLotsizeBranchingObject | ( | OsiSolverInterface * | solver, |
const OsiLotsize * | originalObject, | ||
int | way, | ||
double | value | ||
) |
Create a lotsize floor/ceiling branch object.
Specifies a simple two-way branch. Let value
= x*. One arm of the branch will be is lb <= x <= valid range below(x*), the other valid range above(x*) <= x <= ub. Specify way = -1 to set the object state to perform the down arm first, way = 1 for the up arm.
OsiLotsizeBranchingObject::OsiLotsizeBranchingObject | ( | const OsiLotsizeBranchingObject & | ) |
Copy constructor.
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virtual |
Destructor.
OsiLotsizeBranchingObject& OsiLotsizeBranchingObject::operator= | ( | const OsiLotsizeBranchingObject & | rhs | ) |
Assignment operator.
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virtual |
Clone.
Implements OsiBranchingObject.
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virtual |
Sets the bounds for the variable according to the current arm of the branch and advances the object state to the next arm.
state. Returns change in guessed objective on next branch
Implements OsiTwoWayBranchingObject.
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Print something about branch - only if log level high.
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protected |
Lower [0] and upper [1] bounds for the down arm (way_ = -1)
Definition at line 1001 of file OsiBranchingObject.hpp.
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protected |
Lower [0] and upper [1] bounds for the up arm (way_ = 1)
Definition at line 1003 of file OsiBranchingObject.hpp.