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| | OsiBiLinearBranchingObject () |
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| | OsiBiLinearBranchingObject (OsiSolverInterface *solver, const OsiBiLinear *originalObject, int way, double separator, int chosen) |
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| | OsiBiLinearBranchingObject (const OsiBiLinearBranchingObject &) |
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| OsiBiLinearBranchingObject & | operator= (const OsiBiLinearBranchingObject &rhs) |
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| virtual OsiBranchingObject * | clone () const |
| | Clone. More...
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| virtual | ~OsiBiLinearBranchingObject () |
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| virtual double | branch (OsiSolverInterface *solver) |
| | Does next branch and updates state. More...
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| virtual void | print (const OsiSolverInterface *solver=NULL) |
| | Print something about branch - only if log level high. More...
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| virtual bool | boundBranch () const |
| | Return true if branch should only bound variables. More...
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| | OsiTwoWayBranchingObject () |
| | Default constructor. More...
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| | OsiTwoWayBranchingObject (OsiSolverInterface *solver, const OsiObject *originalObject, int way, double value) |
| | Create a standard tw0-way branch object. More...
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| | OsiTwoWayBranchingObject (const OsiTwoWayBranchingObject &) |
| | Copy constructor. More...
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| OsiTwoWayBranchingObject & | operator= (const OsiTwoWayBranchingObject &rhs) |
| | Assignment operator. More...
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| virtual | ~OsiTwoWayBranchingObject () |
| | Destructor. More...
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| int | firstBranch () const |
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| int | way () const |
| | Way returns -1 on down +1 on up. More...
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| | OsiBranchingObject () |
| | Default Constructor. More...
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| | OsiBranchingObject (OsiSolverInterface *solver, double value) |
| | Constructor. More...
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| | OsiBranchingObject (const OsiBranchingObject &) |
| | Copy constructor. More...
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| OsiBranchingObject & | operator= (const OsiBranchingObject &rhs) |
| | Assignment operator. More...
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| virtual | ~OsiBranchingObject () |
| | Destructor. More...
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| int | numberBranches () const |
| | The number of branch arms created for this branching object. More...
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| int | numberBranchesLeft () const |
| | The number of branch arms left for this branching object. More...
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| void | incrementNumberBranchesLeft () |
| | Increment the number of branch arms left for this branching object. More...
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| void | setNumberBranchesLeft (int) |
| | Set the number of branch arms left for this branching object Just for forcing. More...
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| void | decrementNumberBranchesLeft () |
| | Decrement the number of branch arms left for this branching object. More...
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| virtual double | branch () |
| | Execute the actions required to branch, as specified by the current state of the branching object, and advance the object's state. More...
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| int | branchIndex () const |
| | Get the state of the branching object This is just the branch index. More...
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| void | setBranchingIndex (int branchIndex) |
| | Set the state of the branching object. More...
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| double | value () const |
| | Current value. More...
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| const OsiObject * | originalObject () const |
| | Return pointer back to object which created. More...
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| void | setOriginalObject (const OsiObject *object) |
| | Set pointer back to object which created. More...
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| virtual void | checkIsCutoff (double) |
| | Double checks in case node can change its mind! Returns objective value Can change objective etc. More...
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| int | columnNumber () const |
| | For debug. More...
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| virtual void | print (const OsiSolverInterface *=NULL) const |
| | Print something about branch - only if log level high. More...
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Branching object for BiLinear objects.
Definition at line 1031 of file CbcLinked.hpp.