/* $Id$ */ // Copyright (C) 2004, International Business Machines // Corporation and others. All Rights Reserved. // This code is licensed under the terms of the Eclipse Public License (EPL). #include "CoinPragma.hpp" #include "ClpEventHandler.hpp" #include "ClpSimplex.hpp" //############################################################################# // Constructors / Destructor / Assignment //############################################################################# //------------------------------------------------------------------- // Default Constructor //------------------------------------------------------------------- ClpEventHandler::ClpEventHandler(ClpSimplex *model) : model_(model) { } //------------------------------------------------------------------- // Copy constructor //------------------------------------------------------------------- ClpEventHandler::ClpEventHandler(const ClpEventHandler &rhs) : model_(rhs.model_) { } //------------------------------------------------------------------- // Destructor //------------------------------------------------------------------- ClpEventHandler::~ClpEventHandler() { } //---------------------------------------------------------------- // Assignment operator //------------------------------------------------------------------- ClpEventHandler & ClpEventHandler::operator=(const ClpEventHandler &rhs) { if (this != &rhs) { model_ = rhs.model_; } return *this; } // Clone ClpEventHandler * ClpEventHandler::clone() const { return new ClpEventHandler(*this); } // Event int ClpEventHandler::event(Event whichEvent) { assert (!model_||model_->eventHandler()==this); if (whichEvent != theta) return -1; // do nothing else return 0; // say normal exit } /* This can do whatever it likes. Return code -1 means no action. This passes in something */ int ClpEventHandler::eventWithInfo(Event whichEvent, void *info) { return -1; } /* set model. */ void ClpEventHandler::setSimplex(ClpSimplex *model) { model_ = model; } //############################################################################# // Constructors / Destructor / Assignment //############################################################################# //------------------------------------------------------------------- // Default Constructor //------------------------------------------------------------------- ClpDisasterHandler::ClpDisasterHandler(ClpSimplex *model) : model_(model) { } //------------------------------------------------------------------- // Copy constructor //------------------------------------------------------------------- ClpDisasterHandler::ClpDisasterHandler(const ClpDisasterHandler &rhs) : model_(rhs.model_) { } //------------------------------------------------------------------- // Destructor //------------------------------------------------------------------- ClpDisasterHandler::~ClpDisasterHandler() { } //---------------------------------------------------------------- // Assignment operator //------------------------------------------------------------------- ClpDisasterHandler & ClpDisasterHandler::operator=(const ClpDisasterHandler &rhs) { if (this != &rhs) { model_ = rhs.model_; } return *this; } /* set model. */ void ClpDisasterHandler::setSimplex(ClpSimplex *model) { model_ = model; } // Type of disaster 0 can fix, 1 abort int ClpDisasterHandler::typeOfDisaster() { return 0; } /* vi: softtabstop=2 shiftwidth=2 expandtab tabstop=2 */