#include <OSResult.h>
Collaboration diagram for VariableValues:

Public Member Functions | |
| VariableValues () | |
| Default constructor. | |
| ~VariableValues () | |
| Class destructor. | |
| bool | IsEqual (VariableValues *that) |
| A function to check for the equality of two objects. | |
| VariableValues () | |
| Default constructor. | |
| ~VariableValues () | |
| Class destructor. | |
Public Attributes | |
| int | numberOfVar |
| the number of variable values that are in the solution | |
| VarValue ** | var |
| a vector of VarValue objects, there will be one for each variable in the solution | |
| std::vector< VarValue * > | var |
| a vector of VarValue objects, there will be one for each variable in the solution | |
Definition at line 884 of file OSResult.h.
| VariableValues::VariableValues | ( | ) |
| VariableValues::~VariableValues | ( | ) |
| VariableValues::VariableValues | ( | ) |
Default constructor.
| VariableValues::~VariableValues | ( | ) |
Class destructor.
| bool VariableValues::IsEqual | ( | VariableValues * | that | ) |
the number of variable values that are in the solution
Definition at line 889 of file OSResult.h.
Referenced by OSResult::getNumberOfPrimalVariableValues(), OSResult::getNumberOfVarValues(), OSResult::getOptimalPrimalVariableValues(), OSResult::getVarValue(), OSResult::getVarValueIdx(), OSResult::setNumberOfPrimalVariableValues(), OSResult::setNumberOfVarValues(), OSResult::setPrimalVariableValues(), OSResult::setPrimalVariableValuesDense(), OSResult::setPrimalVariableValuesSparse(), OSResult::setVarValue(), OSrL2Gams::writeSolution(), and ~VariableValues().
a vector of VarValue objects, there will be one for each variable in the solution
Definition at line 894 of file OSResult.h.
Referenced by OSResult::getOptimalPrimalVariableValues(), OSResult::getVarValue(), OSResult::getVarValueIdx(), OSResult::setNumberOfPrimalVariableValues(), OSResult::setNumberOfVarValues(), OSResult::setPrimalVariableValues(), OSResult::setPrimalVariableValuesDense(), OSResult::setPrimalVariableValuesSparse(), OSResult::setVarValue(), OSrL2Gams::writeSolution(), and ~VariableValues().
| std::vector<VarValue*> VariableValues::var |
a vector of VarValue objects, there will be one for each variable in the solution
Definition at line 465 of file OSResult.h.
1.4.7