// Copyright (C) 2000, International Business Machines // Corporation and others. All Rights Reserved. #ifndef CoinShallowPackedVector_H #define CoinShallowPackedVector_H #if defined(_MSC_VER) // Turn off compiler warning about long names # pragma warning(disable:4786) #endif #include "CoinError.hpp" #include "CoinPackedVectorBase.hpp" /** Shallow Sparse Vector This class is for sparse vectors where the indices and elements are stored elsewhere. This class only maintains pointers to the indices and elements. Since this class does not own the index and element data it provides read only access to to the data. An CoinSparsePackedVector must be used when the sparse vector's data will be altered. This class stores pointers to the vectors. It does not actually contain the vectors. Here is a sample usage: @verbatim const int ne = 4; int inx[ne] = { 1, 4, 0, 2 }; double el[ne] = { 10., 40., 1., 50. }; // Create vector and set its value CoinShallowPackedVector r(ne,inx,el); // access each index and element assert( r.indices ()[0]== 1 ); assert( r.elements()[0]==10. ); assert( r.indices ()[1]== 4 ); assert( r.elements()[1]==40. ); assert( r.indices ()[2]== 0 ); assert( r.elements()[2]== 1. ); assert( r.indices ()[3]== 2 ); assert( r.elements()[3]==50. ); // access as a full storage vector assert( r[ 0]==1. ); assert( r[ 1]==10.); assert( r[ 2]==50.); assert( r[ 3]==0. ); assert( r[ 4]==40.); // Tests for equality and equivalence CoinShallowPackedVector r1; r1=r; assert( r==r1 ); r.sort(CoinIncrElementOrdered()); assert( r!=r1 ); // Add packed vectors. // Similarly for subtraction, multiplication, // and division. CoinPackedVector add = r + r1; assert( add[0] == 1.+ 1. ); assert( add[1] == 10.+10. ); assert( add[2] == 50.+50. ); assert( add[3] == 0.+ 0. ); assert( add[4] == 40.+40. ); assert( r.sum() == 10.+40.+1.+50. ); @endverbatim */ class CoinShallowPackedVector : public CoinPackedVectorBase { friend void CoinShallowPackedVectorUnitTest(); public: /**@name Get methods */ //@{ /// Get length of indices and elements vectors virtual int getNumElements() const { return nElements_; } /// Get indices of elements virtual const int * getIndices() const { return indices_; } /// Get element values virtual const double * getElements() const { return elements_; } //@} /**@name Set methods */ //@{ /// Reset the vector (as if were just created an empty vector) void clear(); /** Assignment operator. */ CoinShallowPackedVector& operator=(const CoinShallowPackedVector & x); /** Assignment operator from a CoinPackedVectorBase. */ CoinShallowPackedVector& operator=(const CoinPackedVectorBase & x); /** just like the explicit constructor */ void setVector(int size, const int * indices, const double * elements, bool testForDuplicateIndex = true); //@} /**@name Methods to create, set and destroy */ //@{ /** Default constructor. */ CoinShallowPackedVector(bool testForDuplicateIndex = true); /** Explicit Constructor. Set vector size, indices, and elements. Size is the length of both the indices and elements vectors. The indices and elements vectors are not copied into this class instance. The ShallowPackedVector only maintains the pointers to the indices and elements vectors.
The last argument specifies whether the creator of the object knows in advance that there are no duplicate indices. */ CoinShallowPackedVector(int size, const int * indices, const double * elements, bool testForDuplicateIndex = true); /** Copy constructor from the base class. */ CoinShallowPackedVector(const CoinPackedVectorBase &); /** Copy constructor. */ CoinShallowPackedVector(const CoinShallowPackedVector &); /** Destructor. */ ~CoinShallowPackedVector() {} /// Print vector information. void print(); //@} private: /**@name Private member data */ //@{ /// Vector indices const int * indices_; ///Vector elements const double * elements_; /// Size of indices and elements vectors int nElements_; //@} }; //############################################################################# /** A function that tests the methods in the CoinShallowPackedVector class. The only reason for it not to be a member method is that this way it doesn't have to be compiled into the library. And that's a gain, because the library should be compiled with optimization on, but this method should be compiled with debugging. */ void CoinShallowPackedVectorUnitTest(); #endif