// Copyright (C) 2004, International Business Machines // Corporation and others. All Rights Reserved. #ifndef CbcFathom_H #define CbcFathom_H #include "CbcConfig.h" class CbcModel; //############################################################################# /** Fathom base class. The idea is that after some branching the problem will be effectively smaller than the original problem and maybe there will be a more specialized technique which can completely fathom this branch quickly. One method is to presolve the problem to give a much smaller new problem and then do branch and cut on that. Another might be dynamic programming. */ class CbcFathom { public: // Default Constructor CbcFathom (); // Constructor with model - assumed before cuts CbcFathom (CbcModel & model); virtual ~CbcFathom(); /// update model (This is needed if cliques update matrix etc) virtual void setModel(CbcModel * model); /// Clone virtual CbcFathom * clone() const=0; /// Resets stuff if model changes virtual void resetModel(CbcModel * model)=0; /** returns 0 if no fathoming attempted, 1 fully fathomed, 2 incomplete search, 3 incomplete search but treat as complete. If solution then newSolution will not be NULL and will be freed by CbcModel. It is expected that the solution is better than best so far but CbcModel will double check. If returns 3 then of course there is no guarantee of global optimum */ virtual int fathom(double *& newSolution)=0; // Is this method possible inline bool possible() const { return possible_;} protected: /// Model CbcModel * model_; /// Possible - if this method of fathoming can be used bool possible_; private: /// Illegal Assignment operator CbcFathom & operator=(const CbcFathom& rhs); }; #ifdef COIN_HAS_CLP #include "OsiClpSolverInterface.hpp" //############################################################################# /** This is for codes where solver needs to know about CbcModel */ class CbcOsiSolver : public OsiClpSolverInterface { public: /**@name Constructors and destructors */ //@{ /// Default Constructor CbcOsiSolver (); /// Clone virtual OsiSolverInterface * clone(bool copyData=true) const; /// Copy constructor CbcOsiSolver (const CbcOsiSolver &); /// Assignment operator CbcOsiSolver & operator=(const CbcOsiSolver& rhs); /// Destructor virtual ~CbcOsiSolver (); //@} /**@name Sets and Gets */ //@{ /// Set Cbc Model inline void setCbcModel(CbcModel * model) { cbcModel_=model;} /// Return Cbc Model inline CbcModel * cbcModel() const { return cbcModel_;} //@} //--------------------------------------------------------------------------- protected: /**@name Private member data */ //@{ /// Pointer back to CbcModel CbcModel * cbcModel_; //@} }; #endif #endif