// Copyright (C) 2007, International Business Machines // Corporation and others. All Rights Reserved. #ifndef ClpConstraintQuadratic_H #define ClpConstraintQuadratic_H #include "ClpConstraint.hpp" //############################################################################# /** Quadratic Constraint Class */ class ClpConstraintQuadratic : public ClpConstraint { public: ///@name Stuff //@{ /** Fills gradient. If Quadratic then solution may be NULL, also returns true value of function and offset so we can use x not deltaX in constraint If refresh is false then uses last solution Uses model for scaling Returns non-zero if gradient udefined at current solution */ virtual int gradient(const ClpSimplex * model, const double * solution, double * gradient, double & functionValue , double & offset, bool useScaling=false, bool refresh=true) const ; /// Resize constraint virtual void resize(int newNumberColumns) ; /// Delete columns in constraint virtual void deleteSome(int numberToDelete, const int * which) ; /// Scale constraint virtual void reallyScale(const double * columnScale) ; /** Given a zeroed array sets nonquadratic columns to 1. Returns number of nonquadratic columns */ virtual int markNonlinear(char * which) const ; /** Given a zeroed array sets possible nonzero coefficients to 1. Returns number of nonzeros */ virtual int markNonzero(char * which) const; //@} ///@name Constructors and destructors //@{ /// Default Constructor ClpConstraintQuadratic(); /// Constructor from quadratic ClpConstraintQuadratic(int row, int numberQuadraticColumns, int numberColumns, const CoinBigIndex * start, const int * column, const double * element); /** Copy constructor . */ ClpConstraintQuadratic(const ClpConstraintQuadratic & rhs); /// Assignment operator ClpConstraintQuadratic & operator=(const ClpConstraintQuadratic& rhs); /// Destructor virtual ~ClpConstraintQuadratic (); /// Clone virtual ClpConstraint * clone() const; //@} ///@name Gets and sets //@{ /// Number of coefficients virtual int numberCoefficients() const; /// Number of columns in constraint inline int numberColumns() const {return numberColumns_;} /// Column starts inline CoinBigIndex * start() const { return start_;} /// Columns inline const int * column() const { return column_;} /// Coefficients inline const double * coefficient() const { return coefficient_;} //@} //--------------------------------------------------------------------------- private: ///@name Private member data /// Column starts CoinBigIndex * start_; /// Column (if -1 then linear coefficient) int * column_; /// Coefficients double * coefficient_; /// Useful to have number of columns about int numberColumns_; /// Number of coefficients in gradient int numberCoefficients_; /// Number of quadratic columns int numberQuadraticColumns_; //@} }; #endif