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00011 #ifndef __MITTELMANNBNDRYCNTRLDIRI3DSIN_HPP__
00012 #define __MITTELMANNBNDRYCNTRLDIRI3DSIN_HPP__
00013
00014 #include "RegisteredTNLP.hpp"
00015
00016 #ifdef HAVE_CMATH
00017 # include <cmath>
00018 #else
00019 # ifdef HAVE_MATH_H
00020 # include <math.h>
00021 # else
00022 # error "don't have header file for math"
00023 # endif
00024 #endif
00025
00026 #include <cstdio>
00027
00028 using namespace Ipopt;
00029
00039 class MittelmannBndryCntrlDiriBase3Dsin : public RegisteredTNLP
00040 {
00041 public:
00043 MittelmannBndryCntrlDiriBase3Dsin();
00044
00046 virtual ~MittelmannBndryCntrlDiriBase3Dsin();
00047
00051 virtual bool get_nlp_info(Index& n, Index& m, Index& nnz_jac_g,
00052 Index& nnz_h_lag, IndexStyleEnum& index_style);
00053
00055 virtual bool get_bounds_info(Index n, Number* x_l, Number* x_u,
00056 Index m, Number* g_l, Number* g_u);
00057
00059 virtual bool get_starting_point(Index n, bool init_x, Number* x,
00060 bool init_z, Number* z_L, Number* z_U,
00061 Index m, bool init_lambda,
00062 Number* lambda);
00063
00065 virtual bool eval_f(Index n, const Number* x, bool new_x, Number& obj_value);
00066
00068 virtual bool eval_grad_f(Index n, const Number* x, bool new_x, Number* grad_f);
00069
00071 virtual bool eval_g(Index n, const Number* x, bool new_x, Index m, Number* g);
00072
00077 virtual bool eval_jac_g(Index n, const Number* x, bool new_x,
00078 Index m, Index nele_jac, Index* iRow, Index *jCol,
00079 Number* values);
00080
00085 virtual bool eval_h(Index n, const Number* x, bool new_x,
00086 Number obj_factor, Index m, const Number* lambda,
00087 bool new_lambda, Index nele_hess, Index* iRow,
00088 Index* jCol, Number* values);
00089
00091
00093 virtual bool get_scaling_parameters(Number& obj_scaling,
00094 bool& use_x_scaling, Index n,
00095 Number* x_scaling,
00096 bool& use_g_scaling, Index m,
00097 Number* g_scaling);
00098
00103 virtual void finalize_solution(SolverReturn status,
00104 Index n, const Number* x, const Number* z_L, const Number* z_U,
00105 Index m, const Number* g, const Number* lambda,
00106 Number obj_valu,
00107 const IpoptData* ip_data,
00108 IpoptCalculatedQuantities* ip_cq);
00110
00111 protected:
00115 void SetBaseParameters(Index N, Number alpha, Number lb_y,
00116 Number ub_y, Number lb_u, Number ub_u,
00117 Number d_const);
00118
00122 virtual Number y_d_cont(Number x1, Number x2, Number x3) const =0;
00124
00125 private:
00137 MittelmannBndryCntrlDiriBase3Dsin(const MittelmannBndryCntrlDiriBase3Dsin&);
00138 MittelmannBndryCntrlDiriBase3Dsin& operator=(const MittelmannBndryCntrlDiriBase3Dsin&);
00140
00144 Index N_;
00146 Number h_;
00148 Number hh_;
00150 Number lb_y_;
00152 Number ub_y_;
00154 Number lb_u_;
00156 Number ub_u_;
00158 Number d_const_;
00161 Number alpha_;
00163 Number* y_d_;
00165
00170 inline Index y_index(Index i, Index j, Index k) const
00171 {
00172 return k + (N_+2)*j + (N_+2)*(N_+2)*i;
00173 }
00176 inline Index pde_index(Index i, Index j, Index k) const
00177 {
00178 return (k-1) + N_*(j-1) + N_*N_*(i-1);
00179 }
00181 inline Number x1_grid(Index i) const
00182 {
00183 return h_*(Number)i;
00184 }
00186 inline Number x2_grid(Index i) const
00187 {
00188 return h_*(Number)i;
00189 }
00191 inline Number x3_grid(Index i) const
00192 {
00193 return h_*(Number)i;
00194 }
00196 };
00197
00199 class MittelmannBndryCntrlDiri3Dsin : public MittelmannBndryCntrlDiriBase3Dsin
00200 {
00201 public:
00202 MittelmannBndryCntrlDiri3Dsin()
00203 {}
00204
00205 virtual ~MittelmannBndryCntrlDiri3Dsin()
00206 {}
00207
00208 virtual bool InitializeProblem(Index N)
00209 {
00210 if (N<1) {
00211 printf("N has to be at least 1.");
00212 return false;
00213 }
00214 printf("olaf N %d has to be at least 1.", N);
00215 Number alpha = 0.1;
00216 Number lb_y = -1e20;
00217 Number ub_y = 3.5;
00218 Number lb_u = 0.;
00219 Number ub_u = 10.;
00220 Number d_const = -20.;
00221 SetBaseParameters(N, alpha, lb_y, ub_y, lb_u, ub_u, d_const);
00222 return true;
00223 }
00224 protected:
00226 virtual Number y_d_cont(Number x1, Number x2, Number x3) const
00227 {
00228 return 3. + 5.*(x1*(x1-1.)*x2*(x2-1.)*x3*(x3-1.));
00229 }
00230 private:
00233 MittelmannBndryCntrlDiri3Dsin(const MittelmannBndryCntrlDiri3Dsin&);
00234 MittelmannBndryCntrlDiri3Dsin& operator=(const MittelmannBndryCntrlDiri3Dsin&);
00236
00237 };
00238
00239
00240 #endif