void user_dg_init_window(void **user, window *win)
The user must perform whatever initialization is necessary for processing later commands. This usually includes setting up the user's data structure for receiving and storing display data.
| void **user | INOUT | Pointer to the user-defined data structure. | 
| window *win | INOUT | 
| USER_ERROR | Error. Ignored. | 
| USER_SUCCESS | The user successfully performed initialization. |