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00011 #ifndef __MITTELMANNBNDRYCNTRLDIRI3DSIN_HPP__
00012 #define __MITTELMANNBNDRYCNTRLDIRI3DSIN_HPP__
00013
00014 #include "RegisteredTNLP.hpp"
00015
00016 #ifdef HAVE_CMATH
00017 # include <cmath>
00018 #else
00019 # ifdef HAVE_MATH_H
00020 # include <math.h>
00021 # else
00022 # error "don't have header file for math"
00023 # endif
00024 #endif
00025
00026 using namespace Ipopt;
00027
00037 class MittelmannBndryCntrlDiriBase3Dsin : public RegisteredTNLP
00038 {
00039 public:
00041 MittelmannBndryCntrlDiriBase3Dsin();
00042
00044 virtual ~MittelmannBndryCntrlDiriBase3Dsin();
00045
00049 virtual bool get_nlp_info(Index& n, Index& m, Index& nnz_jac_g,
00050 Index& nnz_h_lag, IndexStyleEnum& index_style);
00051
00053 virtual bool get_bounds_info(Index n, Number* x_l, Number* x_u,
00054 Index m, Number* g_l, Number* g_u);
00055
00057 virtual bool get_starting_point(Index n, bool init_x, Number* x,
00058 bool init_z, Number* z_L, Number* z_U,
00059 Index m, bool init_lambda,
00060 Number* lambda);
00061
00063 virtual bool eval_f(Index n, const Number* x, bool new_x, Number& obj_value);
00064
00066 virtual bool eval_grad_f(Index n, const Number* x, bool new_x, Number* grad_f);
00067
00069 virtual bool eval_g(Index n, const Number* x, bool new_x, Index m, Number* g);
00070
00075 virtual bool eval_jac_g(Index n, const Number* x, bool new_x,
00076 Index m, Index nele_jac, Index* iRow, Index *jCol,
00077 Number* values);
00078
00083 virtual bool eval_h(Index n, const Number* x, bool new_x,
00084 Number obj_factor, Index m, const Number* lambda,
00085 bool new_lambda, Index nele_hess, Index* iRow,
00086 Index* jCol, Number* values);
00087
00089
00091 virtual bool get_scaling_parameters(Number& obj_scaling,
00092 bool& use_x_scaling, Index n,
00093 Number* x_scaling,
00094 bool& use_g_scaling, Index m,
00095 Number* g_scaling);
00096
00101 virtual void finalize_solution(SolverReturn status,
00102 Index n, const Number* x, const Number* z_L, const Number* z_U,
00103 Index m, const Number* g, const Number* lambda,
00104 Number obj_valu,
00105 const IpoptData* ip_data,
00106 IpoptCalculatedQuantities* ip_cq);
00108
00109 protected:
00113 void SetBaseParameters(Index N, Number alpha, Number lb_y,
00114 Number ub_y, Number lb_u, Number ub_u,
00115 Number d_const);
00116
00120 virtual Number y_d_cont(Number x1, Number x2, Number x3) const =0;
00122
00123 private:
00135 MittelmannBndryCntrlDiriBase3Dsin(const MittelmannBndryCntrlDiriBase3Dsin&);
00136 MittelmannBndryCntrlDiriBase3Dsin& operator=(const MittelmannBndryCntrlDiriBase3Dsin&);
00138
00142 Index N_;
00144 Number h_;
00146 Number hh_;
00148 Number lb_y_;
00150 Number ub_y_;
00152 Number lb_u_;
00154 Number ub_u_;
00156 Number d_const_;
00159 Number alpha_;
00161 Number* y_d_;
00163
00168 inline Index y_index(Index i, Index j, Index k) const
00169 {
00170 return k + (N_+2)*j + (N_+2)*(N_+2)*i;
00171 }
00174 inline Index pde_index(Index i, Index j, Index k) const
00175 {
00176 return (k-1) + N_*(j-1) + N_*N_*(i-1);
00177 }
00179 inline Number x1_grid(Index i) const
00180 {
00181 return h_*(Number)i;
00182 }
00184 inline Number x2_grid(Index i) const
00185 {
00186 return h_*(Number)i;
00187 }
00189 inline Number x3_grid(Index i) const
00190 {
00191 return h_*(Number)i;
00192 }
00194 };
00195
00197 class MittelmannBndryCntrlDiri3Dsin : public MittelmannBndryCntrlDiriBase3Dsin
00198 {
00199 public:
00200 MittelmannBndryCntrlDiri3Dsin()
00201 {}
00202
00203 virtual ~MittelmannBndryCntrlDiri3Dsin()
00204 {}
00205
00206 virtual bool InitializeProblem(Index N)
00207 {
00208 if (N<1) {
00209 printf("N has to be at least 1.");
00210 return false;
00211 }
00212 printf("olaf N %d has to be at least 1.", N);
00213 Number alpha = 0.1;
00214 Number lb_y = -1e20;
00215 Number ub_y = 3.5;
00216 Number lb_u = 0.;
00217 Number ub_u = 10.;
00218 Number d_const = -20.;
00219 SetBaseParameters(N, alpha, lb_y, ub_y, lb_u, ub_u, d_const);
00220 return true;
00221 }
00222 protected:
00224 virtual Number y_d_cont(Number x1, Number x2, Number x3) const
00225 {
00226 return 3. + 5.*(x1*(x1-1.)*x2*(x2-1.)*x3*(x3-1.));
00227 }
00228 private:
00231 MittelmannBndryCntrlDiri3Dsin(const MittelmannBndryCntrlDiri3Dsin&);
00232 MittelmannBndryCntrlDiri3Dsin& operator=(const MittelmannBndryCntrlDiri3Dsin&);
00234
00235 };
00236
00237
00238 #endif