Go to the documentation of this file. 1 #ifndef _DECOMP_LOWER_BOUND_H
2 #define _DECOMP_LOWER_BOUND_H
10 double decomp_lower_bound
PROTO((cg_vrp_spec *vrp,
double *edge_costs,
11 int *x,
int adjust,
int mult));
12 double decomp_make_k_tree
PROTO((cg_vrp_spec *vrp,
double *edge_costs,
14 int decomp_closest
PROTO((
struct DBL_NEIGHBOR *nbtree,
int *intree,
int *last,
16 void decomp_insert_edges
PROTO((cg_vrp_spec *vrp,
double *edge_costs,
17 int new_node,
struct DBL_NEIGHBOR *nbtree,
18 int *intree,
int *last,
int mu));
19 int decomp_new_lamda
PROTO((cg_vrp_spec *vrp,
int upper_bound,
int cur_bound,
20 int *lamda,
int numroutes,
int *tree,