#include <OSResult.h>
Collaboration diagram for OtherVarResult:
Public Member Functions | |
OtherVarResult () | |
Default constructor. | |
~OtherVarResult () | |
Class destructor. | |
bool | IsEqual (OtherVarResult *that) |
A function to check for the equality of two objects. | |
bool | setRandom (double density, bool conformant) |
A function to make a random instance of this class. | |
OtherVarResult () | |
Default constructor. | |
~OtherVarResult () | |
Class destructor. | |
Public Attributes | |
int | idx |
the index of a variable in the solution | |
std::string | value |
value holds a general value for a variable, for example, rather than the value of a variable we may wish to store the variable name associated with the vairable with index idx, hence we want a string here and not a double |
Definition at line 1040 of file OSResult.h.
OtherVarResult::OtherVarResult | ( | ) |
OtherVarResult::~OtherVarResult | ( | ) |
OtherVarResult::OtherVarResult | ( | ) |
Default constructor.
OtherVarResult::~OtherVarResult | ( | ) |
Class destructor.
bool OtherVarResult::IsEqual | ( | OtherVarResult * | that | ) |
bool OtherVarResult::setRandom | ( | double | density, | |
bool | conformant | |||
) |
A function to make a random instance of this class.
density,: | corresponds to the probability that a particular child element is created | |
conformant,: | if true enforces side constraints not enforceable in the schema (e.g., agreement of "numberOfXXX" atrbutes and <XXX> children) |
Definition at line 7935 of file OSResult.cpp.
Referenced by OtherVariableResult::setRandom().
the index of a variable in the solution
Definition at line 1044 of file OSResult.h.
Referenced by main(), and OSrL2Gams::writeSolution().
std::string OtherVarResult::value |
value holds a general value for a variable, for example, rather than the value of a variable we may wish to store the variable name associated with the vairable with index idx, hence we want a string here and not a double
Definition at line 1052 of file OSResult.h.
Referenced by main(), and OSrL2Gams::writeSolution().